//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:11 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t48
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   16        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   21        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   22        1
// resourceTables__materialData.layer_2_3__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_2_3__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_2_3__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_2_3__scatter    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__emissive    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   31        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   32        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   33        1
// resourceTables__materialData.layer_6__diffuse    texture  float4          2d   34        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   36        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   39        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   45        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   46        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   47        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   48        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t45
dcl_resource_texture2d (float,float,float,float) t46
dcl_resource_texture2d (float,float,float,float) t47
dcl_resource_texture2d (float,float,float,float) t48
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, v4.xyzx
mul r2.xyzw, v2.xyxy, l(15.000000, 15.000000, 5.000000, 5.000000)
mul r3.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t20.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t21.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xy, r2.xyxx, t22.xwyz, s2
dp3 r0.w, r5.xyzx, r5.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r2.y, r2.y, r2.y
add r0.w, r0.w, l(-1.000000)
mad r0.w, r0.w, l(0.550000), l(1.000000)
mad r5.xyz, r5.xyzx, r1.wwww, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r5.xyz, r5.xyzx, l(0.550000, 0.550000, 0.550000, 0.000000), l(0.000000, 0.000000, 1.000000, 0.000000)
mad r4.xyz, r4.xyzx, l(0.615686595, 0.615686595, 0.564710259, 0.000000), l(-0.972549140, -0.854886830, -0.647058666, 0.000000)
mad r4.xyz, r4.xyzx, l(0.550000, 0.550000, 0.550000, 0.000000), l(0.972549140, 0.854886830, 0.647058666, 0.000000)
add r1.w, r2.x, l(-0.645000)
mad r6.x, r1.w, l(0.550000), l(0.645000)
mad r1.w, r2.y, l(0.160000), l(-0.042000)
mad r1.w, r1.w, l(0.550000), l(0.042000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t24.wxyz, s2
mov_sat r7.x, r7.x
add r2.x, -r7.x, l(1.000000)
mul r2.x, r2.x, l(0.100000)
deriv_rtx_fine r2.y, r2.x
deriv_rty_fine r2.x, r2.x
lt r3.z, l(0.000000), r7.x
ne r3.w, r2.y, l(0.000000)
or r3.w, r3.w, r3.z
ne r4.w, r2.x, l(0.000000)
or r3.w, r3.w, r4.w
if_nz r3.w
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r7.yzw, r8.xxyz, r9.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v2.xyxx, t25.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t26.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t29.xyzw, s1
  dp3 r3.w, r8.xyzx, r8.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.w, r3.w
  mul r5.w, r9.z, r9.z
  mad r11.xyz, r9.yyyy, l(0.437259972, 0.938076, 0.983050, 0.000000), l(0.562740, 0.061924, 0.016950, 0.000000)
  if_nz r3.z
    add r3.z, -r0.w, r3.w
    mad r0.w, r7.x, r3.z, r0.w
    mad r8.xyz, r8.xyzx, r4.wwww, -r5.xyzx
    mad r5.xyz, r7.xxxx, r8.xyzx, r5.xyzx
    mad r8.xyz, r11.xyzx, r10.xyzx, l(-0.309507, -0.0340582021, -0.00932249986, 0.000000)
    mad r8.xyz, r7.xxxx, r8.xyzx, l(0.309507, 0.0340582021, 0.00932249986, 0.000000)
    mad r7.yzw, r7.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r4.xxyz
    mad r4.xyz, r7.xxxx, r7.yzwy, r4.xyzx
    add r3.z, -r6.x, r9.x
    mad r6.x, r7.x, r3.z, r6.x
    add r3.z, r8.w, l(-1.000000)
    mad r6.y, r7.x, r3.z, l(1.000000)
    mad r3.z, r5.w, l(0.160000), -r1.w
    mad r1.w, r7.x, r3.z, r1.w
    mul r7.y, r7.x, r9.y
    mov r9.xy, r5.xyxx
  else
    mov r6.z, l(1.000000)
    mov r6.xy, r6.xzxx
    mov r7.y, l(0)
    mov r8.xyz, l(0.309507,0.0340582021,0.00932249986,0)
    mov r9.xy, r5.xyxx
  endif
  ne r3.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.xy, r2.xyxx, l(0.010000, 0.010000, 0.000000, 0.000000)
  deriv_rtx_fine r6.zw, v2.xxxy
  deriv_rty_fine r10.xy, v2.xyxx
  dp2 r3.w, r6.zwzz, r6.zwzz
  dp2 r4.w, r10.xyxx, r10.xyxx
  max r3.w, r3.w, l(0.001000)
  div r6.zw, r6.zzzw, r3.wwww
  max r3.w, r4.w, l(0.001000)
  div r10.xy, r10.xyxx, r3.wwww
  mul r10.xy, r2.xxxx, r10.xyxx
  mad r2.xy, r6.zwzz, r2.yyyy, r10.xyxx
  mad r5.xy, -r2.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r2.x, r5.xyzx, r5.xyzx
  rsq r2.x, r2.x
  mul r10.xyz, r2.xxxx, r5.xyzx
  mov r9.z, r5.z
  movc r5.xyz, r3.zzzz, r9.xyzx, r10.xyzx
else
  mov r6.y, l(1.000000)
  mov r7.y, l(0)
  mov r8.xyz, l(0.309507,0.0340582021,0.00932249986,0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t31.zxyw, s2
add_sat r2.x, r2.x, l(-0.500000)
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t11.zwxy, s1
  mad r3.zw, r3.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
  mul r2.y, l(9.547542), cb3[35].x
  frc r2.y, r2.y
  add r4.w, r2.y, l(-0.500000)
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.570068, 0.570068)
  mul r4.w, r4.w, l(0.404175)
  add r5.w, l(0.0523695014), cb3[35].x
  mul r5.w, r5.w, l(9.547542)
  frc r5.w, r5.w
  add r5.w, r5.w, l(-0.500000)
  mul r5.w, r5.w, l(0.404175)
  mul r2.y, r2.y, l(6.28318548)
  sincos null, r2.y, r2.y
  mad r2.y, r2.y, l(0.500000), l(0.500000)
  mad r6.zw, r3.zzzw, r4.wwww, v2.xxxy
  mul r6.zw, r6.zzzw, l(0.000000, 0.000000, 3.000000, 3.000000)
  mad r3.zw, r3.zzzw, r5.wwww, v2.xxxy
  mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 3.000000, 3.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r6.zwzz, t30.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.zwzz, t30.xyzw, s1
  add r10.xyz, -r9.xyzx, r10.xyzx
  mad r9.xyz, r2.yyyy, r10.xyzx, r9.xyzx
  mul r9.xyz, r9.xyzx, l(65.837502, 91.313202, 100.000000, 0.000000)
  mul r2.x, r2.x, l(0.661499)
  add r10.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r2.xxxx, r10.xyzx, r5.xyzx
  add r2.y, -r0.w, l(1.000000)
  mad r0.w, r2.x, r2.y, r0.w
  mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
  add r3.zw, -r6.xxxy, l(0.000000, 0.000000, 0.353000, 1.000000)
  mad r6.xy, r2.xxxx, r3.zwzz, r6.xyxx
  add r2.y, -r1.w, l(0.042000)
  mad r1.w, r2.x, r2.y, r1.w
  mul r9.xyz, r2.xxxx, r9.xyzx
  mad r7.y, r2.x, -r7.y, r7.y
else
  mov r9.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t32.xyzw, s2
mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t33.wxyz, s2
dp3 r2.y, r10.xyzx, r10.xyzx
sqrt r2.y, r2.y
max r2.y, r2.y, l(0.000010)
rcp r3.z, r2.y
mul r10.xyz, r3.zzzz, r10.xyzx
add r3.z, r5.z, l(1.000000)
max r5.z, r3.z, l(0.001000)
mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.z, r5.xyzx, r11.xyzx
mul r5.xyw, r3.zzzz, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r5.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r0.w, r0.w, r2.y
mul r7.x, r6.y, r2.x
mul r6.yzw, r4.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r2.zwzz, t34.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t39.xyzw, s2
mov_sat r10.x, r10.x
mul_sat r2.x, r2.x, r10.x
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  lt r11.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r13.xyz, r10.yzwy
  mul r13.xyz, r13.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r13.xyz, r13.xyzx
  mad r13.xyz, r13.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r11.xyz, r11.xyzx, r12.xyzx, r13.xyzx
  sample_indexable(texture2d)(float,float,float,float) r12.xyzw, r2.zwzz, t35.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.y, r2.zwzz, t36.yxzw, s2
  dp3 r3.z, r12.xyzx, r12.xyzx
  sqrt r3.z, r3.z
  max r3.z, r3.z, l(0.000010)
  rcp r3.w, r3.z
  mul r12.xyz, r3.wwww, r12.xyzx
  mul r13.xyz, r11.xyzx, l(0.588235, 0.478446364, 0.403921098, 0.000000)
  mul r2.x, r2.x, l(0.700000)
  add r3.w, r5.z, l(1.000000)
  max r5.w, r3.w, l(0.001000)
  mul r14.xyz, r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r5.xywx, r14.xyzx
  mul r14.xyz, r3.wwww, r5.xywx
  div r14.xyz, r14.xyzx, r5.wwww
  mad r12.xyz, -r12.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r14.xyzx
  min r3.z, r0.w, r3.z
  add r3.z, -r0.w, r3.z
  mad r0.w, r2.x, r3.z, r0.w
  add r12.xyz, -r5.xyzx, r12.xyzx
  mad r5.xyz, r2.xxxx, r12.xyzx, r5.xyzx
  mad r3.z, r12.w, r7.x, -r7.x
  mad r7.x, r2.x, r3.z, r7.x
  lt r12.xyz, r4.xyzx, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
  mul r13.xyz, r4.xyzx, r13.xyzx
  mul r13.xyz, r13.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r14.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r14.xyz, r14.xyzx, r14.xyzx
  mad r11.xyz, -r11.xyzx, l(0.588235, 0.478446364, 0.403921098, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r11.xyz, -r14.xyzx, r11.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r11.xyz, r12.xyzx, r13.xyzx, r11.xyzx
  mad r2.y, r6.x, r2.y, -r6.x
  mad r6.x, r2.x, r2.y, r6.x
  mad r4.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r11.xyzx
  mad r6.yzw, r2.xxxx, r4.xxyz, r6.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r2.x, v2.xyxx, t45.zxyw, s2
mul_sat r2.x, r10.x, r2.x
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  lt r4.xyz, r10.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r10.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.yzwy
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r4.xyzx, r11.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyzw, r2.zwzz, t35.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.y, r2.zwzz, t36.yxzw, s2
  dp3 r3.z, r10.xyzx, r10.xyzx
  sqrt r3.z, r3.z
  max r3.z, r3.z, l(0.000010)
  rcp r3.w, r3.z
  mul r10.xyz, r3.wwww, r10.xyzx
  mul r2.x, r2.x, l(0.300000)
  add r3.w, r5.z, l(1.000000)
  max r5.w, r3.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.w, r5.xywx, r11.xyzx
  mul r11.xyz, r3.wwww, r5.xywx
  div r11.xyz, r11.xyzx, r5.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r3.z, r0.w, r3.z
  add r3.z, -r0.w, r3.z
  mad r0.w, r2.x, r3.z, r0.w
  add r10.xyz, -r5.xyzx, r10.xyzx
  mad r5.xyz, r2.xxxx, r10.xyzx, r5.xyzx
  mad r3.z, r10.w, r7.x, -r7.x
  mad r7.x, r2.x, r3.z, r7.x
  add r10.xyz, -r6.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r4.xyz, -r4.xyzx, l(0.611765087, 0.996047914, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r4.xyz, -r10.xyzx, r4.xyzx, -r6.yzwy
  mad r2.y, r6.x, r2.y, -r6.x
  mad r6.x, r2.x, r2.y, r6.x
  add r4.xyz, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.yzw, r2.xxxx, r4.xxyz, r6.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t46.xyzw, s2
lt r10.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r11.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r10.xyzx, r11.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyxx, t47.xyzw, s2
mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.x, r3.xyxx, t48.xyzw, s2
dp3 r2.y, r10.xyzx, r10.xyzx
sqrt r2.y, r2.y
max r2.y, r2.y, l(0.000010)
rcp r3.z, r2.y
mul r10.xyz, r3.zzzz, r10.xyzx
mul r4.xyz, r6.yzwy, r4.xyzx
add r3.z, r5.z, l(1.000000)
max r5.z, r3.z, l(0.001000)
mul r6.yzw, r10.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r3.z, r5.xyzx, r6.yzwy
mul r5.xyw, r3.zzzz, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r5.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r10.x, r0.w, r2.y
mul r6.yzw, r4.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
mul r0.w, r2.x, r6.x
sample_indexable(texture2d)(float,float,float,float) r11.xyz, v3.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r12.xyz, v3.xyxx, t14.xyzw, s0
mul r12.xyzw, r12.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r12.xyzw, r12.xyzw
imax r12.xyzw, r12.xyzw, l(0, 0, 0, 0)
imin r12.xyzw, r12.xyzw, l(31, 31, 31, 31)
bfi r13.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r12.zwyz
ld_indexable(buffer)(float,float,float,float) r2.y, r13.xxxx, t10.yxzw
mul r2.y, r11.x, r2.y
ld_indexable(buffer)(float,float,float,float) r3.z, r13.yyyy, t10.yzxw
mul r3.z, r11.y, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r13.zzzz, t10.yzwx
mul r3.w, r11.z, r3.w
max r3.z, r3.w, r3.z
max r2.y, r2.y, r3.z
bfi r13.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r14.xyzw, r12.zwyz, r13.xxxy
ld_indexable(buffer)(float,float,float,float) r3.z, r14.xxxx, t10.yzxw
mul r3.z, r11.x, r3.z
ld_indexable(buffer)(float,float,float,float) r3.w, r14.yyyy, t10.yzwx
mul r3.w, r11.y, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r14.zzzz, t10.yzwx
mul r4.w, r11.z, r4.w
max r3.w, r3.w, r4.w
max r3.z, r3.w, r3.z
iadd r15.xyzw, r12.wyzw, r13.yyzz
ld_indexable(buffer)(float,float,float,float) r3.w, r14.wwww, t10.yzwx
mul r3.w, r11.x, r3.w
ld_indexable(buffer)(float,float,float,float) r4.w, r15.xxxx, t10.yzwx
mul r4.w, r11.y, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r15.yyyy, t10.yzwx
mul r5.w, r11.z, r5.w
max r4.w, r4.w, r5.w
max r3.w, r3.w, r4.w
iadd r13.xyzw, r12.yzwy, r13.zwww
ld_indexable(buffer)(float,float,float,float) r4.w, r15.zzzz, t10.yzwx
mul r4.w, r11.x, r4.w
ld_indexable(buffer)(float,float,float,float) r5.w, r15.wwww, t10.yzwx
mul r5.w, r11.y, r5.w
ld_indexable(buffer)(float,float,float,float) r8.w, r13.xxxx, t10.yzwx
mul r8.w, r11.z, r8.w
max r5.w, r5.w, r8.w
max r4.w, r4.w, r5.w
ld_indexable(buffer)(float,float,float,float) r5.w, r13.yyyy, t10.yzwx
mul r5.w, r11.x, r5.w
ld_indexable(buffer)(float,float,float,float) r8.w, r13.zzzz, t10.yzwx
mul r8.w, r11.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.w, r13.wwww, t10.yzwx
mul r9.w, r11.z, r9.w
max r8.w, r8.w, r9.w
max r5.w, r5.w, r8.w
bfi r13.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r14.xyzw, r12.zwyz, r13.xxxy
ld_indexable(buffer)(float,float,float,float) r8.w, r14.xxxx, t10.yzwx
mul r8.w, r11.x, r8.w
ld_indexable(buffer)(float,float,float,float) r9.w, r14.yyyy, t10.yzwx
mul r9.w, r11.y, r9.w
ld_indexable(buffer)(float,float,float,float) r10.z, r14.zzzz, t10.yzxw
mul r10.z, r11.z, r10.z
max r9.w, r9.w, r10.z
max r8.w, r8.w, r9.w
iadd r15.xyzw, r12.xyzw, r13.yyzz
ld_indexable(buffer)(float,float,float,float) r9.w, r14.wwww, t10.yzwx
mul r9.w, r11.x, r9.w
ld_indexable(buffer)(float,float,float,float) r10.z, r15.xxxx, t10.yzxw
mul r10.z, r11.y, r10.z
ld_indexable(buffer)(float,float,float,float) r10.w, r15.yyyy, t10.yzwx
mul r10.w, r11.z, r10.w
max r10.z, r10.w, r10.z
max r9.w, r9.w, r10.z
iadd r10.z, r12.y, r13.z
ld_indexable(buffer)(float,float,float,float) r10.w, r15.zzzz, t10.yzwx
mul r10.w, r11.x, r10.w
ld_indexable(buffer)(float,float,float,float) r11.x, r15.wwww, t10.xyzw
mul r11.x, r11.y, r11.x
ld_indexable(buffer)(float,float,float,float) r10.z, r10.zzzz, t10.yzxw
mul r10.z, r11.z, r10.z
max r10.z, r10.z, r11.x
max r10.z, r10.z, r10.w
lt r10.w, l(0.000000), r2.y
lt r11.x, l(0.000000), r3.z
or r11.y, r10.w, r11.x
if_nz r11.y
  mul r11.yz, v2.xxyx, l(0.000000, 8.000000, 8.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.xyxx, t16.xyzw, s2
  mad r12.xyz, r12.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r11.y, r11.yzyy, t15.yxzw, s2
  if_nz r10.w
    add r2.y, -r2.y, l(1.000000)
    add r2.y, -r2.y, r11.y
    mul_sat r2.y, r2.y, l(2.58620453)
    lt r10.w, l(0.000000), r2.y
    if_nz r10.w
      dp3 r10.w, r12.xyzx, r12.xyzx
      sqrt r10.w, r10.w
      max r10.w, r10.w, l(0.000010)
      rcp r11.z, r10.w
      add r10.w, -r10.x, r10.w
      mad r10.x, r2.y, r10.w, r10.x
      mad r13.xyz, r12.xyzx, r11.zzzz, -r5.xyzx
      mad r5.xyz, r2.yyyy, r13.xyzx, r5.xyzx
      mad r8.xyz, r2.yyyy, -r8.xyzx, r8.xyzx
      mad r4.xyz, -r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r6.yzw, r2.yyyy, r4.xxyz, r6.yyzw
      mad r2.x, -r6.x, r2.x, l(0.736800)
      mad r0.w, r2.y, r2.x, r0.w
      add r2.x, -r7.x, l(1.000000)
      mad r7.x, r2.y, r2.x, r7.x
      add r2.x, -r1.w, l(0.042000)
      mad r1.w, r2.y, r2.x, r1.w
      mad r9.xyz, r2.yyyy, -r9.xyzx, r9.xyzx
      mad r7.y, r2.y, -r7.y, r7.y
    endif
  endif
  if_nz r11.x
    add r2.x, -r3.z, l(1.000000)
    add r2.x, -r2.x, r11.y
    mul_sat r2.x, r2.x, l(2.54999924)
    lt r2.y, l(0.000000), r2.x
    if_nz r2.y
      dp3 r2.y, r12.xyzx, r12.xyzx
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r3.z, r2.y
      mul r2.x, r2.x, l(0.500000)
      add r2.y, -r10.x, r2.y
      mad r10.x, r2.x, r2.y, r10.x
      mad r4.xyz, r12.xyzx, r3.zzzz, -r5.xyzx
      mad r5.xyz, r2.xxxx, r4.xyzx, r5.xyzx
      mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
      add r4.xyz, -r6.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
      mad r6.yzw, r2.xxxx, r4.xxyz, r6.yyzw
      add r2.y, -r0.w, l(0.257779092)
      mad r0.w, r2.x, r2.y, r0.w
      add r2.y, -r7.x, l(1.000000)
      mad r7.x, r2.x, r2.y, r7.x
      add r2.y, -r1.w, l(0.042000)
      mad r1.w, r2.x, r2.y, r1.w
      mad r9.xyz, r2.xxxx, -r9.xyzx, r9.xyzx
      mad r7.y, r2.x, -r7.y, r7.y
    endif
  endif
endif
lt r2.x, l(0.000000), r3.w
if_nz r2.x
  sample_indexable(texture2d)(float,float,float,float) r2.x, r2.zwzz, t17.xyzw, s2
  add r2.y, -r3.w, l(1.000000)
  add r2.x, -r2.y, r2.x
  mov_sat r2.y, r2.x
  mad r2.y, r2.y, l(3.14159274), l(-1.57079637)
  sincos r2.y, null, r2.y
  mad r2.y, r2.y, l(0.500000), l(0.500000)
  mul_sat r2.x, r2.x, l(2.83648515)
  mul r2.y, r2.y, l(0.090000)
  deriv_rtx_fine r3.z, r2.y
  deriv_rty_fine r2.y, r2.y
  lt r3.w, l(0.000000), r2.x
  if_nz r3.w
    add r4.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r5.xyz, r2.xxxx, r4.xyzx, r5.xyzx
    add r3.w, -r10.x, l(1.000000)
    mad r10.x, r2.x, r3.w, r10.x
    mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
    add r4.xyz, -r6.yzwy, l(0.184313625, 0.000000, 0.000000, 0.000000)
    mad r6.yzw, r2.xxxx, r4.xxyz, r6.yyzw
    add r3.w, -r0.w, l(0.900000)
    mad r0.w, r2.x, r3.w, r0.w
    add r3.w, -r7.x, l(1.000000)
    mad r7.x, r2.x, r3.w, r7.x
    add r3.w, -r1.w, l(0.042000)
    mad r1.w, r2.x, r3.w, r1.w
    mad r9.xyz, r2.xxxx, -r9.xyzx, r9.xyzx
    mad r7.y, r2.x, -r7.y, r7.y
    mov r4.xy, r5.xyxx
  else
    mov r4.xy, r5.xyxx
  endif
  ne r2.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.z, r3.z, l(0.010000)
  mul r2.y, r2.y, l(0.010000)
  deriv_rtx_fine r11.xy, r3.xyxx
  deriv_rty_fine r3.xy, r3.xyxx
  dp2 r3.w, r11.xyxx, r11.xyxx
  dp2 r6.x, r3.xyxx, r3.xyxx
  max r3.w, r3.w, l(0.001000)
  div r11.xy, r11.xyxx, r3.wwww
  max r3.w, r6.x, l(0.001000)
  div r3.xy, r3.xyxx, r3.wwww
  mul r3.xy, r2.yyyy, r3.xyxx
  mad r3.xy, r11.xyxx, r3.zzzz, r3.xyxx
  mad r5.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r4.xyxx
  dp3 r2.y, r5.xyzx, r5.xyzx
  rsq r2.y, r2.y
  mul r3.xyz, r2.yyyy, r5.xyzx
  mov r4.z, r5.z
  movc r5.xyz, r2.xxxx, r4.xyzx, r3.xyzx
endif
lt r2.x, l(0.000000), r4.w
lt r2.y, l(0.000000), r5.w
or r3.x, r2.y, r2.x
lt r3.y, l(0.000000), r9.w
or r3.x, r3.y, r3.x
lt r3.z, l(0.000000), r10.z
or r3.x, r3.z, r3.x
if_nz r3.x
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.zwzz, t19.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t18.yzxw, s2
  if_nz r2.x
    add r2.x, -r4.w, l(1.000000)
    add r2.x, -r2.x, r2.z
    mul_sat r2.x, r2.x, l(1.48756182)
    lt r2.w, l(0.000000), r2.x
    if_nz r2.w
      add r11.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r2.xxxx, r11.xyzx, r5.xyzx
      add r2.w, -r10.x, l(1.000000)
      mad r10.x, r2.x, r2.w, r10.x
      mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
      add r11.xyz, -r6.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r6.yzw, r2.xxxx, r11.xxyz, r6.yyzw
      mad r0.w, r2.x, -r0.w, r0.w
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r2.x, r2.w, r7.x
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r2.x, r2.w, r1.w
      mad r11.xyz, r4.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r9.xyzx
      mad r9.xyz, r2.xxxx, r11.xyzx, r9.xyzx
      mad r7.y, r2.x, -r7.y, r7.y
    endif
  endif
  if_nz r2.y
    add r2.x, -r5.w, l(1.000000)
    add_sat r2.x, -r2.x, r2.z
    lt r2.y, l(0.000000), r2.x
    if_nz r2.y
      mul r2.x, r2.x, l(0.500000)
      add r11.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r5.xyz, r2.xxxx, r11.xyzx, r5.xyzx
      add r2.y, -r10.x, l(1.000000)
      mad r10.x, r2.x, r2.y, r10.x
      mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
      add r11.xyz, -r6.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r6.yzw, r2.xxxx, r11.xxyz, r6.yyzw
      add r2.y, -r0.w, l(1.000000)
      mad r0.w, r2.x, r2.y, r0.w
      add r2.y, -r7.x, l(1.000000)
      mad r7.x, r2.x, r2.y, r7.x
      add r2.y, -r1.w, l(0.018000)
      mad r1.w, r2.x, r2.y, r1.w
      mad r11.xyz, r4.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r9.xyzx
      mad r9.xyz, r2.xxxx, r11.xyzx, r9.xyzx
      mad r7.y, r2.x, -r7.y, r7.y
    endif
  endif
  if_nz r3.y
    add r2.x, -r9.w, l(1.000000)
    add_sat r2.x, -r2.x, r2.z
    lt r2.y, l(0.000000), r2.x
    if_nz r2.y
      mul r2.x, r2.x, l(0.700000)
      add r3.xyw, -r5.xyxz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r2.xxxx, r3.xywx, r5.xyzx
      add r2.y, -r10.x, l(1.000000)
      mad r10.x, r2.x, r2.y, r10.x
      mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
      add r3.xyw, -r6.yzyw, l(0.513725579, 0.498039424, 0.000000, 0.247058898)
      mad r6.yzw, r2.xxxx, r3.xxyw, r6.yyzw
      add r2.y, -r0.w, l(1.000000)
      mad r0.w, r2.x, r2.y, r0.w
      add r2.y, -r7.x, l(1.000000)
      mad r7.x, r2.x, r2.y, r7.x
      add r2.y, -r1.w, l(0.018000)
      mad r1.w, r2.x, r2.y, r1.w
      mad r3.xyw, r4.xyxz, l(0.956009, 1.000000, 0.000000, 0.313989), -r9.xyxz
      mad r9.xyz, r2.xxxx, r3.xywx, r9.xyzx
      mad r7.y, r2.x, -r7.y, r7.y
    endif
  endif
  if_nz r3.z
    add r2.x, -r10.z, l(1.000000)
    add_sat r2.x, -r2.x, r2.z
    lt r2.y, l(0.000000), r2.x
    if_nz r2.y
      mul r2.x, r2.x, l(0.250000)
      add r2.yzw, -r5.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r5.xyz, r2.xxxx, r2.yzwy, r5.xyzx
      add r2.y, -r10.x, l(1.000000)
      mad r10.x, r2.x, r2.y, r10.x
      mad r8.xyz, r2.xxxx, -r8.xyzx, r8.xyzx
      add r2.yzw, -r6.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r6.yzw, r2.xxxx, r2.yyzw, r6.yyzw
      add r2.y, -r0.w, l(1.000000)
      mad r0.w, r2.x, r2.y, r0.w
      add r2.y, -r7.x, l(1.000000)
      mad r7.x, r2.x, r2.y, r7.x
      add r2.y, -r1.w, l(0.018000)
      mad r1.w, r2.x, r2.y, r1.w
      mad r2.yzw, r4.xxyz, l(0.000000, 1.822130, 0.838494, 3.68737984), -r9.xxyz
      mad r9.xyz, r2.xxxx, r2.yzwy, r9.xyzx
      mad r7.y, r2.x, -r7.y, r7.y
    endif
  endif
endif
lt r2.x, l(0.000000), r8.w
if_nz r2.x
  add r2.xy, -r0.wwww, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r2.x, r2.x, l(2.500000)
  add r3.xyz, r8.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r3.xyz, r3.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r2.x, r2.x, r3.x
  mad r2.x, r2.x, l(1.200000), l(1.000000)
  add r2.zw, -r7.yyyy, l(0.000000, 0.000000, 1.500000, 1.000000)
  mul r2.w, r2.w, r3.y
  mov_sat r2.z, r2.z
  mul r2.z, r2.z, r3.z
  mad r0.w, r2.w, r2.y, r0.w
  add r2.y, -r1.w, l(0.020000)
  mad r1.w, r2.z, r2.y, r1.w
  max r2.y, r2.w, l(0.000000)
  add r2.z, -r10.x, l(1.000000)
  mad r10.x, r2.y, r2.z, r10.x
  dp3 r2.y, r5.xyzx, r5.xyzx
  rsq r2.y, r2.y
  mul r5.xyz, r2.yyyy, r5.xyzx
  add r2.y, -r7.x, l(1.000000)
  mad r7.x, r8.w, r2.y, r7.x
  log r2.yzw, r6.yyzw
  mul r2.xyz, r2.yzwy, r2.xxxx
  exp r6.yzw, r2.xxyz
endif
dp3 r2.x, v5.xyzx, v5.xyzx
rsq r2.x, r2.x
mul r2.xyz, r2.xxxx, v5.xyzx
dp3 r2.w, v6.xyzx, v6.xyzx
rsq r2.w, r2.w
mul r3.xyz, r2.wwww, v6.xyzx
dp3 r2.w, r5.xyzx, r5.xyzx
rsq r2.w, r2.w
mul r4.xyz, r2.wwww, r5.xyzx
mul r3.xyz, r3.xyzx, r4.yyyy
mad r2.xyz, r4.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r4.zzzz, r1.xyzx, r2.xyzx
dp3 r2.w, r2.xyzx, r2.xyzx
rsq r2.w, r2.w
mul r2.xyz, r2.wwww, r2.xyzx
ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r3.x, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r3.x
min r10.y, r1.x, l(0.300000)
movc r1.xy, r2.wwww, l(1.000000,0,0,0), r10.xyxx
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.z, -r0.w, l(1.000000)
lt r0.w, r6.y, l(0.040450)
mul r1.y, r6.y, l(0.0773993805)
add r1.z, r6.y, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r6.z, l(0.040450)
mul r1.z, r6.z, l(0.0773993805)
add r2.w, r6.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.y, r1.y, r1.z, r2.w
lt r1.z, r6.w, l(0.040450)
mul r2.w, r6.w, l(0.0773993805)
add r3.x, r6.w, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.z, r1.z, r2.w, r3.x
mul r2.w, l(0.900000), cb3[37].w
exp r2.w, r2.w
mul r3.xyz, r2.wwww, r9.xyzx
mul r3.xyz, r3.xyzx, cb1[3].xxxx
ult r2.w, cb1[2].z, l(64)
if_nz r2.w
  add r4.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r2.w, r4.xyxx, t12.yzwx, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r4.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.xy, r0.xxxx, r4.xyxx
    utof r4.xy, r4.xyxx
    mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r4.y, r4.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r4.xy, v0.xyxx
  mov r4.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.x, r4.xyzw, t0.xyzw
  add r4.x, r4.x, -v0.w
  ge r4.x, l(0.000005), |r4.x|
  and r0.x, r0.x, r4.x
  lt r4.x, cb4[0].y, r2.w
  and r0.x, r0.x, r4.x
  lt r3.w, r2.w, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r4.x, u9, cb1[2].z, l(1)
    ult r0.x, r4.x, cb1[2].y
    if_nz r0.x
      ftou r4.yz, v0.xxyx
      add r0.x, r2.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r2.w, r4.x, cb1[2].x
      ishl r3.w, r2.w, l(1)
      bfi r4.x, l(16), l(16), r4.y, r4.z
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r2.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r2.w, r3.z, r3.y
max r2.w, r2.w, r3.x
lt r2.w, l(0.0000153787005), r2.w
max r3.w, r8.z, r8.y
max r3.w, r3.w, r8.x
not r4.x, r2.w
mul r3.w, r7.y, r3.w
lt r3.w, l(0.010000), r3.w
and r3.w, r3.w, r4.x
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.yyzy
mul r1.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r6.x, r5.z, l(0.250000), r1.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.y
and r1.xy, r4.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r6.xyxx, r6.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r1.w, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
bfi r0.x, l(3), l(5), r3.w, r0.x
utof r0.x, r0.x
mul r7.w, r0.x, l(0.00392156886)
and r1.xyz, r3.xyzx, r2.wwww
movc o3.xyz, r3.wwww, r8.xyzx, r1.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.z, l(0)
mov o2.xyzw, r7.xyzw
mov o3.w, l(0)
ret
// Approximately 795 instruction slots used
