// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec 10 17:05:36 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xy
// SV_IsFrontFace           0   x           1    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_constantbuffer CB1[144], immediateIndexed
dcl_constantbuffer CB2[8], immediateIndexed
dcl_constantbuffer CB3[33], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_sampler s8, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texturecube (float,float,float,float) t9
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 28
dcl_resource_buffer (float,float,float,float) t125
mul r1.xy, v0.xyxx, cb1[132].zwzz
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t0.xyzw, s1, l(0.000000)
mul r12.xyzw, v0.yyyy, cb0[1].xyzw
mad r13.xyzw, v0.xxxx, cb0[0].xyzw, r12.xyzw
mad r14.xyzw, r1.xxxx, cb0[2].xyzw, r13.xyzw
add r15.xyzw, r14.xyzw, cb0[3].xyzw
mov r16.xyzw, v0.xyzw
ld_indexable(buffer)(float,float,float,float) r11.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r11.w, r11.y, r15.w
add r11.w, r11.w, l(-1.000000)
mov r17.x, l(132)
iadd r17.x, r17.x, l(-1)
lt r17.y, cb1[r17.x + 0].x, l(800.000000)
if_nz r17.y
  iadd r17.x, r17.x, l(-1)
endif
mul r11.w, r11.w, cb1[r17.x + 0].x
mul r11.w, r11.w, l(0.500000)
mad r16.x, r11.x, r11.w, r16.x
mul r0.xyzw, v0.yyyy, cb0[1].xyzw
mad r0.xyzw, r16.xxxx, cb0[0].xyzw, r0.xyzw
mad r0.xyzw, r1.xxxx, cb0[2].xyzw, r0.xyzw
add r0.xyzw, r0.xyzw, cb0[3].xyzw
div r0.xyz, r0.xyzx, r0.wwww
add r1.yzw, r0.xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
lt r1.yzw, r1.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
or r0.w, r1.z, r1.y
or r0.w, r1.w, r0.w
discard_nz r0.w
add r1.yzw, -r0.xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
mad r0.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
lt r1.yzw, r1.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
or r0.w, r1.z, r1.y
or r0.w, r1.w, r0.w
discard_nz r0.w
mad r1.yz, cb2[7].yyxy, cb3[16].xxxx, cb3[5].yyxy
max r0.w, |r1.z|, |r1.y|
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
min r1.w, |r1.z|, |r1.y|
mul r0.w, r0.w, r1.w
mul r1.w, r0.w, r0.w
mad r2.x, r1.w, l(0.0208350997), l(-0.085133)
mad r2.x, r1.w, r2.x, l(0.180141)
mad r2.x, r1.w, r2.x, l(-0.330299497)
mad r1.w, r1.w, r2.x, l(0.999866)
mul r2.x, r0.w, r1.w
mad r2.x, r2.x, l(-2.000000), l(1.57079637)
lt r2.y, |r1.z|, |r1.y|
and r2.x, r2.y, r2.x
mad r0.w, r0.w, r1.w, r2.x
lt r1.w, r1.z, -r1.z
and r1.w, r1.w, l(0xc0490fdb)
add r0.w, r0.w, r1.w
min r1.w, r1.z, r1.y
max r1.y, r1.z, r1.y
ge r1.y, r1.y, -r1.y
lt r1.z, r1.w, -r1.w
and r1.y, r1.y, r1.z
movc r0.w, r1.y, -r0.w, r0.w
mul r0.w, r0.w, l(0.159154952)
frc r0.w, r0.w
lt r1.y, l(0.000010), r0.w
ge r1.z, r0.w, l(0.000000)
mul r0.w, r0.w, l(6.28318548)
sincos r2.x, r3.x, r0.w
mov r4.x, -r2.x
mov r4.y, r3.x
mov r4.z, r2.x
mul r2.xyzw, v0.yyyy, cb1[45].xyzw
mad r2.xyzw, v0.xxxx, cb1[44].xyzw, r2.xyzw
mad r2.xyzw, r1.xxxx, cb1[46].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb1[47].xyzw
div r2.xyz, r2.xyzx, r2.wwww
mov r9.w, r2.w
ld_indexable(buffer)(float,float,float,float) r7.xyzw, l(0, 0, 0, 0), t125.xyzw
mov r10.x, l(44)
iadd r10.x, r10.x, l(-4)
mul r8.xyzw, r2.yyyy, cb1[1].xyzw
mad r8.xyzw, r2.xxxx, cb1[0].xyzw, r8.xyzw
mad r8.xyzw, r2.zzzz, cb1[2].xyzw, r8.xyzw
add r8.xyzw, r8.xyzw, cb1[3].xyzw
mad r8.x, -r7.x, r8.w, r8.x
mul r22.xyzw, r8.yyyy, cb1[r10.x + 1].xyzw
mad r22.xyzw, r8.xxxx, cb1[r10.x + 0].xyzw, r22.xyzw
mad r22.xyzw, r8.zzzz, cb1[r10.x + 2].xyzw, r22.xyzw
mad r22.xyzw, r8.wwww, cb1[r10.x + 3].xyzw, r22.xyzw
mov r22.w, r9.w
add r22.xyz, r22.xyzx, -cb1[70].xyzx
mad r8.x, r7.x, r7.y, r8.x
mul r2.xyzw, r8.yyyy, cb1[r10.x + 1].xyzw
mad r2.xyzw, r8.xxxx, cb1[r10.x + 0].xyzw, r2.xyzw
mad r2.xyzw, r8.zzzz, cb1[r10.x + 2].xyzw, r2.xyzw
mad r2.xyzw, r8.wwww, cb1[r10.x + 3].xyzw, r2.xyzw
mov r2.w, r9.w
add r2.xyz, r2.xyzx, -cb1[70].xyzx
div r3.xyzw, r2.xyxy, cb3[16].yyyy
add r1.xw, r3.zzzw, l(-0.500000, 0.000000, 0.000000, -0.500000)
dp2 r5.x, r1.wxww, r4.xyxx
dp2 r5.y, r1.wxww, r4.yzyy
add r4.xyzw, r5.xyxy, l(0.500000, 0.500000, 0.500000, 0.500000)
movc r4.xyzw, r1.zzzz, r4.xyzw, r3.xyzw
movc r1.xyzw, r1.yyyy, r4.xyzw, r3.xyzw
mad r1.xyzw, cb3[15].zwzw, cb2[5].wwww, r1.xyzw
mul r0.w, cb2[5].w, cb3[15].x
mul r3.xyzw, r0.wwww, l(-0.100000, 0.100000, 0.100000, -0.100000)
frc r3.xyzw, r3.xyzw
mad r4.xyzw, r1.zwzw, cb3[16].zzzz, r3.zzww
mad r1.xyzw, r1.xyzw, cb3[16].zzzz, r3.xyzw
add r1.xyzw, r1.xyzw, l(0.864861, 0.148384, 0.651340, 0.751638)
add r3.xy, r4.zwzz, l(0.418100, 0.354800, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.zw, r4.xyxx, t1.zwxy, s0
mad r4.xy, r3.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t1.xyzw, s0
mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r3.xyxx, r3.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r3.z, r0.w
dp2 r0.w, r4.xyxx, r4.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
add r3.xyz, r3.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.xy, r1.xyxx, t1.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r1.zw, r1.zwzz, t1.zwxy, s0
mad r4.xy, r1.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
mad r1.xy, r1.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r1.xyxx, r1.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r1.z, r0.w
dp2 r0.w, r4.xyxx, r4.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
add r1.xyz, r1.xyzx, r4.xyzx
add r1.xyz, r1.xyzx, r3.xyzx
mul r3.xyz, r1.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
mad r1.xyz, -r1.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), l(0.000000, 0.000000, 1.000000, 0.000000)
mad r1.xyz, cb3[17].xxxx, r1.xyzx, r3.xyzx
mul r3.xy, r2.xyxx, l(0.00781250000, 0.00781250000, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r3.zw, r3.xyxx, t2.zwxy, s2, cb1[143].y
mad r4.xy, r3.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r4.xyxx, r4.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
add r4.xyz, -r1.xyzx, r4.xyzx
add r0.w, cb2[4].w, l(-0.500000)
mul r3.zw, r3.xxxy, cb3[17].wwww
mul r3.zw, r3.zzzw, cb3[18].yyyy
round_ni r3.zw, r3.zzzw
div r3.zw, r3.zzzw, cb3[18].xxxx
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.zwzz, t3.yzwx, s0
mad r0.w, r0.w, l(2.000000), r1.w
add r1.w, -cb3[18].w, cb3[18].z
mad_sat r0.w, r0.w, r1.w, cb3[18].w
mul_sat r0.w, r0.w, cb3[19].x
mad r4.xyz, r0.wwww, r4.xyzx, r1.xyzx
add r1.xyz, r1.xyzx, -r4.xyzx
mad r1.xyz, cb2[4].wwww, r1.xyzx, r4.xyzx
add r1.xyz, r1.xyzx, -cb3[6].xyzx
mul r4.xyz, r2.yyyy, cb1[13].yzxy
mad r4.xyz, r2.xxxx, cb1[12].yzxy, r4.xyzx
mad r4.xyz, r2.zzzz, cb1[14].yzxy, r4.xyzx
deriv_rtx_coarse r5.xyz, r4.yzxy
deriv_rty_coarse r4.xyz, r4.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
sqrt r1.w, r1.w
div r5.xyz, r5.xyzx, r1.wwww
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
div r4.xyz, r4.xyzx, r1.wwww
mul r6.xyz, r4.xyzx, r5.xyzx
mad r4.xyz, r5.zxyz, r4.yzxy, -r6.xyzx
mul r5.xyz, r4.yyyy, cb1[17].xyzx
mad r4.xyw, r4.xxxx, cb1[16].xyxz, r5.xyxz
mad r4.xyz, r4.zzzz, cb1[18].xyzx, r4.xywx
dp3 r1.w, r4.xyzx, -cb0[12].xyzx
mad r1.xyz, r1.wwww, r1.xyzx, cb3[6].xyzx
div r3.zw, r2.xxxy, cb3[19].zzzz
sample_b_indexable(texture2d)(float,float,float,float) r2.w, r3.zwzz, t5.yzwx, s4, cb1[143].y
log r3.z, r2.w
ge r2.w, l(0.000000), r2.w
mul r3.z, r3.z, cb3[19].w
exp r3.z, r3.z
mul_sat r3.z, r3.z, cb3[20].x
movc r2.w, r2.w, l(0), r3.z
mul r3.z, cb1[142].w, cb3[19].y
frc r3.z, r3.z
mul r3.zw, r3.zzzz, l(0.000000, 0.000000, 16.000000, 1.000000)
round_ni r3.zw, r3.zzzw
div r3.zw, r3.zzzw, l(0.000000, 0.000000, 16.000000, 1.000000)
mad r3.zw, r2.xxxy, l(0.000000, 0.000000, 0.000976562500, 0.015625), r3.zzzw
add r2.xyz, -r22.xyzx, cb1[67].xyzx
sample_b_indexable(texture2d)(float,float,float,float) r3.zw, r3.zwzz, t4.zwxy, s3, cb1[143].y
mad r4.xy, r3.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r3.z, r4.xyxx, r4.xyxx
add r3.z, -r3.z, l(1.000000)
max r3.z, r3.z, l(0.000000)
sqrt r4.z, r3.z
mad r5.xyz, -r2.wwww, r4.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
mul r4.xyz, r2.wwww, r4.xyzx
mad r4.yzw, cb3[20].zzzz, r5.xxyz, r4.xxyz
mad r1.xyz, cb2[5].xxxx, r4.yzwy, r1.xyzx
mad r1.xyz, r1.xyzx, cb1[138].wwww, cb1[138].xyzx
dp3 r2.w, r1.xyzx, r1.xyzx
rsq r2.w, r2.w
mul r1.xyz, r1.xyzx, r2.wwww
dp3 r2.w, cb0[4].xyzx, cb0[4].xyzx
rsq r2.w, r2.w
mul r1.z, -r1.z, r2.w
dp3 r2.w, cb0[5].xyzx, cb0[5].xyzx
rsq r4.y, r2.w
dp3 r2.w, cb0[6].xyzx, cb0[6].xyzx
rsq r4.z, r2.w
mul r1.xy, r1.yxyy, r4.yzyy
mul r4.yzw, r1.xxxx, cb0[5].xxyz
mad r4.yzw, r1.zzzz, cb0[4].xxyz, r4.yyzw
mad r1.xyz, r1.yyyy, cb0[6].xyzx, r4.yzwy
dp3 r2.w, r1.xyzx, r1.xyzx
rsq r2.w, r2.w
mul r1.xyz, r1.xyzx, r2.wwww
dp3 r2.w, r2.xyzx, r2.xyzx
rsq r2.w, r2.w
mul r2.xyz, r2.wwww, r2.xyzx
dp3 r2.w, r1.xyzx, r2.xyzx
mul r4.yzw, r1.xxyz, r2.wwww
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.501960814, 0.501960814, 0.501960814, 0.000000)
mad r1.xyz, r4.yzwy, l(2.000000, 2.000000, 2.000000, 0.000000), -r2.xyzx
mul r2.xyz, r1.yyyy, cb1[21].xyzx
mad r2.xyz, r1.xxxx, cb1[20].xyzx, r2.xyzx
mad r2.xyz, r1.zzzz, cb1[22].xyzx, r2.xyzx
add r2.xyz, -r1.xyzx, r2.xyzx
mad r2.yzw, cb3[20].wwww, r2.xxyz, r1.xxyz
dp2 r2.x, r2.yzyy, cb3[8].xyxx
dp2 r1.y, r2.xwxx, cb3[9].xyxx
dp2 r1.z, r2.xwxx, cb3[10].xyxx
dp2 r1.x, r2.yzyy, cb3[7].xyxx
sample_indexable(texturecube)(float,float,float,float) r1.xyz, r1.xyzx, t9.xyzw, s8
log r2.xyz, r1.xyzx
ge r1.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
mul r2.xyz, r2.xyzx, cb3[24].xxxx
exp r2.xyz, r2.xyzx
movc r1.xyz, r1.xyzx, l(0,0,0,0), r2.xyzx
mul r1.xyz, r1.xyzx, cb3[24].yyyy
sample_b_indexable(texture2d)(float,float,float,float) r2.xyz, r3.xyxx, t6.xyzw, s5, cb1[143].y
sample_b_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t7.xyzw, s6, cb1[143].y
add r2.xyz, r2.xyzx, -cb3[13].xyzx
mad r2.xyz, r0.wwww, r2.xyzx, cb3[13].xyzx
mad r4.yzw, r2.xxyz, cb3[28].zzzz, -r2.xxyz
mov_sat r2.w, cb2[4].y
mad r2.xyz, r2.wwww, r4.yzwy, r2.xyzx
add r4.yzw, -r2.xxyz, cb3[14].xxyz
mad r2.xyz, cb2[4].wwww, r4.yzwy, r2.xyzx
mad r1.xyz, r1.wwww, r1.xyzx, r2.xyzx
log r2.x, r4.x
ge r2.y, l(0.000000), r4.x
mul r2.x, r2.x, cb3[29].x
exp r2.x, r2.x
mul r2.x, r2.x, cb3[29].y
mul r2.x, r2.x, cb2[5].x
movc r2.x, r2.y, l(0), r2.x
add_sat o0.xyz, r1.xyzx, r2.xxxx
mad r1.x, r1.w, l(0.500000), l(0.500000)
sample_b_indexable(texture2d)(float,float,float,float) r0.y, r0.zyzz, t8.yxzw, s7, cb1[143].y
mad r0.x, r0.x, l(2.000000), l(-1.000000)
mad_sat r0.x, -|r0.x|, l(4.000000), l(4.000000)
mul r0.x, r0.x, cb0[13].x
log r0.z, r0.y
ge r0.y, l(0.000000), r0.y
mul r0.z, r0.z, cb3[31].y
exp r0.z, r0.z
mul_sat r0.z, r0.z, cb3[31].z
mul r0.z, r0.z, cb3[31].w
movc r0.y, r0.y, l(0), r0.z
mad r0.z, r0.y, cb3[32].x, -r0.y
mad r0.y, cb2[4].y, r0.z, r0.y
mul r0.y, r1.x, r0.y
mul_sat r0.y, r0.y, cb3[32].y
mul r0.x, r0.x, r0.y
mov o0.w, r0.x
mov o1.w, r0.x
mov o2.w, r0.x
add r0.x, -cb3[29].w, cb3[29].z
mad r0.x, r1.w, r0.x, cb3[29].w
add r0.y, -r0.x, r3.x
mad r0.x, r0.w, r0.y, r0.x
mad_sat o2.x, r2.w, -r0.x, r0.x
add r0.xy, r3.zyzz, -cb3[30].ywyy
mad r0.xy, r0.wwww, r0.xyxx, cb3[30].ywyy
add r0.z, -r0.y, cb3[31].x
mad r0.y, r2.w, r0.z, r0.y
add r0.z, -r0.y, cb3[30].w
mad_sat r0.y, cb2[4].w, r0.z, r0.y
mad o2.z, r0.y, cb1[139].y, cb1[139].x
add r0.y, -r0.x, cb3[30].z
mad_sat o2.y, r2.w, r0.y, r0.x
ret
// Approximately 0 instruction slots used
