// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.124 on Sun Mar 12 22:55:08 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float   xyz
// TEXCOORD                 0   xyzw        3     NONE   float   xy
// PRIMITIVE_ID             0   x           4     NONE    uint   x
// SV_Position              0   xyzw        5      POS   float   xyzw
// SV_IsFrontFace           0   x           6    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[215], immediateIndexed
dcl_constantbuffer CB1[29], immediateIndexed
dcl_constantbuffer CB2[36], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_structured t2, 16
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xy
dcl_input_ps constant v4.x
dcl_input_ps_siv linear noperspective v5.xyzw, position
dcl_input_ps_sgv constant v6.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_temps 26
dcl_resource_buffer (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
ld_indexable(texture1d)(float,float,float,float) r21.xyzw, l(91, 0, 0, 0), t120.xyzw
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
add r1.xy, v5.xyxx, -cb0[129].xyxx
mad r1.xy, r1.xyxx, cb0[130].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v5.wwww
mov r1.z, v5.w
mul r1.xyz, r1.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
mul r14.xyzw, v5.yyyy, cb0[45].xyzw
mad r14.xyzw, v5.xxxx, cb0[44].xyzw, r14.xyzw
mad r14.xyzw, v5.zzzz, cb0[46].xyzw, r14.xyzw
add r14.xyzw, r14.xyzw, cb0[47].xyzw
mov r15.xyzw, v5.xyzw
ld_indexable(buffer)(float,float,float,float) r13.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r13.w, r13.y, r14.w
add r13.w, r13.w, l(-1.000000)
mul r13.w, r13.w, cb0[130].x
mul r13.w, r13.w, l(0.500000)
mad r15.x, r13.x, r13.w, r15.x
mul r2.xyzw, v5.yyyy, cb0[45].xyzw
mad r2.xyzw, r15.xxxx, cb0[44].xyzw, r2.xyzw
mad r2.xyzw, v5.zzzz, cb0[46].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[47].xyzw
div r2.xyz, r2.xyzx, r2.wwww
add r2.xyz, r2.xyzx, -cb0[70].xyzx
imad r3.xyzw, v4.xxxx, l(36, 36, 36, 36), l(4, 6, 7, 8)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.w, r3.x, l(12), t2.xxxx
mul r0.w, r0.w, cb0[141].w
movc r1.w, v6.x, l(1.000000), l(-1.000000)
mul r0.w, r0.w, r1.w
mad r4.xyz, cb0[138].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb0[138].xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
mul r0.xyz, r0.xyzx, r4.yyyy
mad r0.xyz, r4.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r4.zzzz, v1.xyzx, r0.xyzx
dp3 r1.w, r0.xyzx, r0.xyzx
rsq r1.w, r1.w
mul r0.xyz, r0.xyzx, r1.wwww
mul r0.xyz, r0.wwww, r0.xyzx
mul r4.xyz, cb1[10].xxxx, cb2[2].xyzx
dp3 r0.w, cb1[18].xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r1.w, cb1[4].z, l(-0.800000), l(1.000000)
mul r0.w, r0.w, r1.w
mul r4.xyz, r0.wwww, r4.xyzx
ge r5.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[18].xyzx
log r6.xyz, cb1[18].xyzx
mul r6.xyz, r6.xyzx, cb2[24].xxxx
exp r6.xyz, r6.xyzx
movc r5.xyz, r5.xyzx, l(0,0,0,0), r6.xyzx
add r6.xyzw, -cb1[9].xxxx, l(4.000000, 3.000000, 2.000000, 1.000000)
lt r6.xyzw, l(0.000010, 0.000010, 0.000010, 0.000010), |r6.xyzw|
movc r7.xyzw, r6.xyzw, l(0,0,0,0), l(2.000000,1.500000,1.500000,2.000000)
add r7.xy, r7.ywyy, r7.xzxx
add r1.w, r7.y, r7.x
movc r6.xyzw, r6.xyzw, l(0,0,0,0), cb1[28].zyxw
add r6.xy, r6.ywyy, r6.xzxx
add r3.x, r6.y, r6.x
add r4.w, cb2[24].y, l(-1.000000)
lt r4.w, l(0.000010), |r4.w|
movc r1.w, r4.w, r1.w, r3.x
mul r5.xyz, r1.wwww, r5.xyzx
if_nz r21.x
  sample_b_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t6.xyzw, s1, cb0[143].y
else
  sample_b_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t6.xyzw, s2, cb0[143].y
endif
mul r7.xyz, r6.xyzx, v2.xyzx
mul r5.xyz, r5.xyzx, r7.xyzx
mul r7.xyz, r4.xyzx, r5.xyzx
mul r8.xyz, cb1[10].xxxx, cb2[4].xyzx
mul r8.yzw, r0.wwww, r8.xxyz
mul r9.xyz, r5.xyzx, r8.yzwy
mad r10.xyz, r4.xyzx, r5.xyzx, r9.xyzx
mul r11.xyz, cb1[10].xxxx, cb2[6].xyzx
mul r11.yzw, r0.wwww, r11.xxyz
mad r10.xyz, r5.xyzx, r11.yzwy, r10.xyzx
add r12.xy, r6.xyxx, l(-1.000000, -1.000000, 0.000000, 0.000000)
lt r12.xy, l(0.000001, 0.000001, 0.000000, 0.000000), |r12.xyxx|
movc r6.xy, r12.xyxx, l(0,0,0,0), r6.xyxx
mul r0.w, r6.x, r6.y
add r1.w, -r6.z, l(1.000000)
lt r3.x, l(0.000001), |r6.z|
movc r1.w, r3.x, l(0), r1.w
add r6.xy, v3.xyxx, cb2[24].zzzz
sample_b_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t6.xyzw, s2, cb0[143].y
add r12.xy, r6.xyxx, l(-1.000000, -1.000000, 0.000000, 0.000000)
lt r12.xy, l(0.000001, 0.000001, 0.000000, 0.000000), |r12.xyxx|
movc r6.xy, r12.xyxx, l(0,0,0,0), r6.xyxx
mul r3.x, r6.x, r6.y
add r4.w, -r6.z, l(1.000000)
lt r5.w, l(0.000001), |r6.z|
movc r4.w, r5.w, l(0), r4.w
dp2 r3.x, r4.wwww, r3.xxxx
mad r0.w, r1.w, r0.w, r3.x
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.x, r3.y, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r12.x, r3.y, l(8), t2.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.y, r3.z, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r12.y, r3.z, l(8), t2.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.z, r3.w, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r12.z, r3.w, l(8), t2.xxxx
imad r3.xy, v4.xxxx, l(36, 36, 0, 0), l(9, 20, 0, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.w, r3.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r12.w, r3.x, l(8), t2.xxxx
mov r2.w, l(1.000000)
dp4 r6.x, r2.xyzw, r6.xyzw
dp4 r6.y, r2.xyzw, r12.xyzw
div r3.xz, r6.xxyx, cb2[24].wwww
mul r6.xy, cb0[142].zzzz, cb2[10].xyxx
mad r6.xy, r3.xzxx, cb2[9].xyxx, r6.xyxx
add r6.xy, r6.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
dp2 r12.x, r6.xyxx, cb2[11].xyxx
dp2 r12.y, r6.xyxx, cb2[12].xyxx
add r6.xy, r12.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t7.yzwx, s3, cb0[143].y
mul r6.xy, cb0[142].zzzz, cb2[14].xyxx
mad r3.xz, r3.xxzx, cb2[13].xxyx, r6.xxyx
add r3.xz, r3.xxzx, l(-0.500000, 0.000000, -0.500000, 0.000000)
dp2 r6.x, r3.xzxx, cb2[15].xyxx
dp2 r6.y, r3.xzxx, cb2[16].xyxx
add r3.xz, r6.xxyx, l(0.500000, 0.000000, 0.500000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r2.w, r3.xzxx, t8.yzwx, s4, cb0[143].y
mul r3.xzw, r5.xxyz, cb2[29].zzzz
ge r6.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r3.xzwx
log r3.xzw, r3.xxzw
mul r3.xzw, r3.xxzw, cb2[29].wwww
exp r3.xzw, r3.xxzw
movc r3.xzw, r6.xxyz, l(0,0,0,0), r3.xxzw
sample_b_indexable(texture2d)(float,float,float,float) r4.w, v3.xyxx, t9.yzwx, s5, cb0[143].y
mul r3.xzw, r3.xxzw, r4.wwww
mad r3.xzw, r2.wwww, r3.xxzw, r3.xxzw
mad r3.xzw, r1.wwww, r3.xxzw, r3.xxzw
mul r3.xzw, r3.xxzw, cb2[18].xxyz
ge r6.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r3.xzwx
log r3.xzw, r3.xxzw
mul r3.xzw, r3.xxzw, cb2[30].xxxx
exp r3.xzw, r3.xxzw
movc r3.xzw, r6.xxyz, l(0,0,0,0), r3.xxzw
mul r3.xzw, r3.xxzw, cb2[30].yyyy
lt r1.w, l(0.010000), |r8.x|
ge r2.w, r8.x, l(0.000000)
and r1.w, r1.w, r2.w
and r1.w, r1.w, l(0x3dcccccd)
lt r2.w, l(0.010000), |r11.x|
ge r4.w, r11.x, l(0.000000)
and r2.w, r2.w, r4.w
and r2.w, r2.w, l(0x3f800000)
add r2.w, r1.w, r2.w
mad r2.w, cb2[2].x, cb1[10].x, r2.w
lt r4.w, l(0.010000), |r2.w|
ge r2.w, r2.w, l(0.000000)
movc r2.w, r2.w, l(0.100000), l(1.000000)
movc r2.w, r4.w, r2.w, l(1.000000)
mad r6.xyz, r5.xyzx, r2.wwww, r7.xyzx
mad r7.xyz, r5.xyzx, r1.wwww, r9.xyzx
add r6.xyz, r6.xyzx, r7.xyzx
mad r5.xyz, r5.xyzx, r11.yzwy, r6.xyzx
mov_sat r4.w, r5.x
add r6.xyz, -r5.xyzx, r4.wwww
mad r5.xyz, cb2[30].wwww, r6.xyzx, r5.xyzx
add r6.xyz, -r5.xyzx, cb2[8].xyzx
mad r5.xyz, r0.wwww, r6.xyzx, r5.xyzx
mul r6.xyz, r5.xyzx, cb2[31].xxxx
mad r3.xzw, r3.xxzw, cb2[30].zzzz, r6.xxyz
add r4.w, -cb2[31].z, cb2[31].y
mad r4.w, cb1[4].z, r4.w, cb2[31].z
mul r3.xzw, r3.xxzw, r4.wwww
mul r6.xyz, r2.wwww, r3.xzwx
mad r4.xyz, r4.xyzx, r3.xzwx, r6.xyzx
mul r6.xyz, r1.wwww, r3.xzwx
mad r6.xyz, r8.yzwy, r3.xzwx, r6.xyzx
add r4.xyz, r4.xyzx, r6.xyzx
mad r3.xzw, r3.xxzw, r11.yyzw, r4.xxyz
mad r3.xzw, r0.wwww, cb2[8].xxyz, r3.xxzw
add r4.xyz, cb2[21].xyzx, -cb2[22].xyzx
mad r4.xyz, cb2[32].xxxx, r4.xyzx, cb2[22].xyzx
mul r6.xyzw, r2.yzyz, cb2[32].yyyy
mul r6.xyzw, r6.xyzw, cb2[32].zzww
sample_b_indexable(texture2d)(float,float,float,float) r6.zw, r6.zwzz, t10.zwxy, s6, cb0[143].y
add r0.w, cb0[142].z, l(0.000500)
mul r1.w, r0.w, cb2[33].y
frc r1.w, r1.w
mul r2.w, r1.w, cb2[33].z
mad r7.xy, r6.zwzz, r2.wwww, r6.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r2.w, r7.xyxx, t11.yzwx, s7, cb0[143].y
mad r0.w, r0.w, cb2[33].y, l(0.500000)
frc r0.w, r0.w
mul r0.w, r0.w, cb2[33].z
mad r6.xy, r6.zwzz, r0.wwww, r6.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r0.w, r6.xyxx, t11.yzwx, s7, cb0[143].y
mad r1.w, r1.w, l(2.000000), l(-1.000000)
add r0.w, -r2.w, r0.w
mad_sat r0.w, |r1.w|, r0.w, r2.w
add r0.w, r0.w, -cb2[31].w
div r0.w, |r0.w|, cb2[33].w
add_sat r0.w, -r0.w, l(1.000000)
mul r4.xyz, r4.xyzx, r0.wwww
mul r4.xyz, r4.xyzx, cb2[34].xxxx
ge r0.w, cb2[31].w, l(0.001000)
and r4.xyz, r4.xyzx, r0.wwww
add r3.xzw, r3.xxzw, r4.xxyz
add r4.xyz, -r3.xzwx, cb2[34].zzzz
mad r3.xzw, cb2[34].yyyy, r4.xxyz, r3.xxzw
add r3.xzw, r3.xxzw, r10.xxyz
add r0.w, cb2[34].w, -cb2[35].x
mad r0.w, cb1[4].z, r0.w, cb2[35].x
mul r4.xyz, r0.wwww, r5.xyzx
add r0.w, -cb1[6].y, l(1.000000)
mad r3.xzw, r4.xxyz, r0.wwww, r3.xxzw
add r4.xyz, -r3.xzwx, cb2[23].xyzx
mad r3.xzw, cb2[35].yyyy, r4.xxyz, r3.xxzw
mov_sat r5.xyz, r5.xyzx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xyz, r3.y, l(0), t2.xyzx
lt r4.xz, l(0.000000, 0.000000, 0.000000, 0.000000), r4.xxzx
lt r0.w, l(0.000000), cb0[195].w
and r0.w, r0.w, r4.x
div r1.xy, r1.xyxx, r1.zzzz
mad r1.xy, r1.xyxx, cb0[66].xyxx, cb0[66].wzww
sample_l_indexable(texture2d)(float,float,float,float) r6.xyzw, r1.xyxx, t3.xyzw, s1, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r1.xyxx, t4.xyzw, s1, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r1.xyzw, r1.xyxx, t5.xyzw, s1, l(0.000000)
mad r7.xyz, r7.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.00392163, -1.00392163, -1.00392163, 0.000000)
mad r7.xyz, r0.xyzx, r7.wwww, r7.xyzx
dp3 r2.w, r7.xyzx, r7.xyzx
rsq r2.w, r2.w
mul r7.xyz, r2.wwww, r7.xyzx
add r1.z, r1.z, r1.w
mad r6.xyz, r5.xyzx, r6.wwww, r6.xyzx
movc r0.xyz, r0.wwww, r7.xyzx, r0.xyzx
movc r5.xyz, r0.wwww, r6.xyzx, r5.xyzx
movc r1.xyz, r0.wwww, r1.xyzx, l(0,0,1.000000,0)
if_nz r4.z
  mad r4.xzw, r2.xxyz, cb0[211].xxyz, cb0[212].xxyz
  max r4.xzw, r4.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r4.xzw, r4.xxzw, l(0.990000, 0.000000, 0.990000, 0.990000)
  mul r4.xzw, r4.xxzw, cb0[213].xxyz
  ftoi r6.xyz, r4.xzwx
  mov r6.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r6.xyzw, r6.xyzw, t0.xyzw
  utof r6.xyzw, r6.xyzw
  add r0.w, cb0[213].w, l(1.000000)
  div r4.xzw, r4.xxzw, r6.wwww
  frc r4.xzw, r4.xxzw
  mul r4.xzw, r4.xxzw, cb0[213].wwww
  mad r4.xzw, r6.xxyz, r0.wwww, r4.xxzw
  add r4.xzw, r4.xxzw, l(0.500000, 0.000000, 0.500000, 0.500000)
  mul r4.xzw, r4.xxzw, cb0[214].xxyz
  sample_l_indexable(texture3d)(float,float,float,float) r0.w, r4.xzwx, t1.yzwx, s0, l(0.000000)
else
  mov r0.w, l(1.000000)
endif
mul r1.w, r1.y, l(0.080000)
mad r4.xzw, -r1.yyyy, l(0.080000, 0.000000, 0.080000, 0.080000), r5.xxyz
mad r4.xzw, r1.xxxx, r4.xxzw, r1.wwww
mad r6.xyz, -r5.xyzx, r1.xxxx, r5.xyzx
mad r6.xyz, r6.xyzx, cb0[136].wwww, cb0[136].xyzx
mad r4.xzw, r4.xxzw, cb0[137].wwww, cb0[137].xxyz
mad r4.xzw, r4.xxzw, l(0.450000, 0.000000, 0.450000, 0.450000), r6.xxyz
max r3.xyz, r3.xzwx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[140].x
if_nz r1.w
  imad r6.xy, v4.xxxx, l(36, 36, 0, 0), l(5, 19, 0, 0)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.xzw, r6.x, l(0), t2.xxyz
  add r6.xzw, r2.xxyz, -r6.xxzw
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r7.xyz, r6.y, l(0), t2.xyzx
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r6.xyz, r7.xyzx, |r6.xzwx|
  or r1.w, r6.y, r6.x
  or r1.w, r6.z, r1.w
  dp3 r2.x, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.x, r2.x, l(0.002000)
  frc r2.x, r2.x
  lt r2.x, l(0.500000), r2.x
  movc r2.xyz, r2.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r3.xyz, r1.wwww, r2.xyzx, r3.xyzx
endif
mad r2.xyz, cb0[145].yyyy, r4.xzwx, r3.xyzx
mul r3.xyz, v5.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r3.xyz, r3.xyyx, r3.xyzx
dp3 r1.w, r3.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.w, r1.w
add r1.w, r1.w, l(-0.500000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul o3.w, r1.w, l(0.00392156886)
mul o0.xyz, r2.xyzx, cb0[135].yyyy
mov o0.w, l(0)
mov o1.w, r4.y
mov o2.xyz, r1.xyzx
mov o2.w, l(0.505882382)
mov o3.xyz, r5.xyzx
mov o4.xyzw, l(0,0,0,0)
mov o5.x, r0.w
mov o5.yzw, l(0,1.000000,1.000000,1.000000)
ret
// Approximately 0 instruction slots used
