// MANUALLY DUMPED [ShaderRegex\ShaderFixes\ShaderRegEx_UE4_UNIVERSAL2_C44.ini\_32_MultipleEffects0] Octopath Traveler II. Sprites 12 (Evil Hikari chapter 5).
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.143 on Fri Mar 24 18:48:35 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float   x
// TEXCOORD                 0   xyzw        3     NONE   float   xy
// PRIMITIVE_ID             0   x           4     NONE    uint   x
// SV_Position              0   xyzw        5      POS   float   xyzw
// SV_IsFrontFace           0   x           6    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[215], immediateIndexed
dcl_constantbuffer CB1[19], immediateIndexed
dcl_constantbuffer CB2[1], immediateIndexed
dcl_constantbuffer CB3[32], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_structured t2, 16
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.x
dcl_input_ps linear v3.xy
dcl_input_ps constant v4.x
dcl_input_ps_siv linear noperspective v5.xyzw, position
dcl_input_ps_sgv constant v6.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_temps 27
dcl_resource_buffer (float,float,float,float) t125
dcl_resource_buffer (float,float,float,float) t120
ld_indexable(buffer)(float,float,float,float) r21.xyzw, l(91, 0, 0, 0), t120.xyzw
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
add r1.xy, v5.xyxx, -cb0[129].xyxx
mad r1.xy, r1.xyxx, cb0[130].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, v5.wwww
mov r1.z, v5.w
mul r1.xyz, r1.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
mul r15.xyzw, v5.yyyy, cb0[45].xyzw
mad r15.xyzw, v5.xxxx, cb0[44].xyzw, r15.xyzw
mad r15.xyzw, v5.zzzz, cb0[46].xyzw, r15.xyzw
add r15.xyzw, r15.xyzw, cb0[47].xyzw
mov r16.xyzw, v5.xyzw
ld_indexable(buffer)(float,float,float,float) r14.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r14.w, r14.y, r15.w
add r14.w, r14.w, l(-1.000000)
mul r14.w, r14.w, cb0[130].x
mul r14.w, r14.w, l(0.500000)
mad r16.x, r14.x, r14.w, r16.x
mul r2.xyzw, v5.yyyy, cb0[45].xyzw
mad r2.xyzw, r16.xxxx, cb0[44].xyzw, r2.xyzw
mad r2.xyzw, v5.zzzz, cb0[46].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[47].xyzw
div r2.xyz, r2.xyzx, r2.wwww
add r2.xyz, r2.xyzx, -cb0[70].xyzx
imad r3.xyz, v4.xxxx, l(36, 36, 36, 0), l(4, 18, 20, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.w, r3.x, l(12), t2.xxxx
mul r0.w, r0.w, cb0[141].w
movc r1.w, v6.x, l(1.000000), l(-1.000000)
mul r0.w, r0.w, r1.w
mad r4.xyz, cb0[138].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb0[138].xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r4.xyzx
mul r0.xyz, r0.xyzx, r4.yyyy
mad r0.xyz, r4.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r4.zzzz, v1.xyzx, r0.xyzx
dp3 r1.w, r0.xyzx, r0.xyzx
rsq r1.w, r1.w
mul r0.xyz, r0.xyzx, r1.wwww
mul r0.xyz, r0.wwww, r0.xyzx
mul r4.xyz, cb1[10].xxxx, cb3[2].xyzx
dp3 r0.w, cb1[18].xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r1.w, cb1[4].z, l(-0.800000), l(1.000000)
mul r0.w, r0.w, r1.w
mul r4.xyz, r0.wwww, r4.xyzx
sample_b_indexable(texture2d)(float,float,float,float) r5.xyzw, v3.xyxx, t6.xyzw, s2, cb0[143].y
add r6.xyz, r5.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
lt r6.xyz, l(0.000001, 0.000001, 0.000001, 0.000000), |r6.xyzx|
movc r6.xyz, r6.xyzx, l(0,0,0,0), r5.xyzx
mul r1.w, r6.x, r6.y
mul r1.w, r1.w, r6.z
mul r6.xyz, r1.wwww, cb3[4].xyzx
sample_b_indexable(texture2d)(float,float,float,float) r7.xy, v3.xyxx, t7.yxzw, s3, cb0[143].y
add r1.w, -r7.x, l(1.000000)
ge r2.w, l(0.000000), r1.w
log r1.w, r1.w
mul r3.x, r1.w, cb3[23].x
exp r3.x, r3.x
max r3.x, r3.x, l(0.100000)
min r3.x, r3.x, l(1.000000)
movc r3.x, r2.w, l(0.100000), r3.x
add r3.w, -r3.x, l(1.000000)
mad r3.x, cb3[23].z, r3.w, r3.x
mul r8.xyz, r3.xxxx, cb1[18].xyzx

//Filtering here. Use s1 instead of s4 to disable.
if_nz r21.x
sample_b_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t8.xyzw, s1, cb0[143].y
else
sample_b_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t8.xyzw, s4, cb0[143].y
endif

add r5.xyz, r5.xyzx, -r9.xyzx
mad r5.xyz, r5.wwww, r5.xyzx, r9.xyzx
sample_b_indexable(texture2d)(float,float,float,float) r9.xyzw, v3.xyxx, t9.xyzw, s5, cb0[143].y
add r9.xyz, -r5.xyzx, r9.xyzx
mad r5.xyz, r9.wwww, r9.xyzx, r5.xyzx
mad r5.xyz, r8.xyzx, r5.xyzx, r6.xyzx
mul r8.xyz, r4.xyzx, r5.xyzx
mul r9.xyz, cb1[10].xxxx, cb3[6].xyzx
mul r9.yzw, r0.wwww, r9.xxyz
mul r9.yzw, r5.xxyz, r9.yyzw
mad r4.xyz, r4.xyzx, r5.xyzx, r9.yzwy
mul r10.xyz, cb1[10].xxxx, cb3[8].xyzx
mul r10.yzw, r0.wwww, r10.xxyz
mad r4.xyz, r5.xyzx, r10.yzwy, r4.xyzx
add r0.w, -r2.x, r2.y
mad r0.w, r0.w, l(2.000000), r2.x
mul r0.w, r0.w, cb3[24].y
mul r11.x, r0.w, l(0.500000)
mul r11.yz, r2.zzyz, cb3[24].yyyy
mul r12.xyzw, r11.xyxy, cb3[24].zzww
sample_b_indexable(texture2d)(float,float,float,float) r3.xw, r12.zwzz, t10.xzwy, s6, cb0[143].y
add r0.w, cb0[142].z, cb3[25].x
mul r4.w, r0.w, cb3[25].y
frc r4.w, r4.w
mul r5.w, r4.w, cb3[25].z
mad r11.xw, r3.xxxw, r5.wwww, r12.xxxy
mul r13.y, cb0[142].z, l(-0.100000)
mov r13.x, l(0)
add r11.xw, r11.xxxw, r13.yyyx
sample_b_indexable(texture2d)(float,float,float,float) r5.w, r11.xwxx, t11.yzwx, s7, cb0[143].y
mad r0.w, r0.w, cb3[25].y, l(0.500000)
frc r0.w, r0.w
mul r0.w, r0.w, cb3[25].z
mad r3.xw, r3.xxxw, r0.wwww, r12.xxxy
add r3.xw, r3.xxxw, r13.xxxy
sample_b_indexable(texture2d)(float,float,float,float) r0.w, r3.xwxx, t11.yzwx, s7, cb0[143].y
mad r3.x, r4.w, l(2.000000), l(-1.000000)
add r0.w, -r5.w, r0.w
mad_sat r0.w, |r3.x|, r0.w, r5.w
add r0.w, r0.w, -cb3[25].w
div r0.w, |r0.w|, cb3[26].x
add_sat r0.w, -r0.w, l(1.000000)
mad r0.w, r7.y, cb3[24].x, r0.w
mul r1.w, r1.w, cb3[26].y
exp r1.w, r1.w
mul r1.w, r1.w, cb3[26].z
movc r1.w, r2.w, l(0), r1.w
add r0.w, r0.w, r1.w
mul r12.xyz, r0.wwww, cb3[11].xyzx
add r0.w, -cb1[4].z, l(1.000000)
max r0.w, r0.w, l(0.050000)
min r0.w, r0.w, l(0.300000)
mul r12.xyz, r0.wwww, r12.xyzx
mad r6.xyz, cb3[23].yyyy, r12.xyzx, r6.xyzx
add r12.xyz, cb3[14].xyzx, -cb3[15].xyzx
mad r12.xyz, cb3[27].xxxx, r12.xyzx, cb3[15].xyzx
mul r11.xyzw, r11.zyzy, cb3[24].zzww
sample_b_indexable(texture2d)(float,float,float,float) r3.xw, r11.zwzz, t10.xzwy, s6, cb0[143].y
add r0.w, cb0[142].z, l(0.000500)
mul r1.w, r0.w, cb3[27].y
frc r1.w, r1.w
mul r2.w, r1.w, cb3[25].z
mad r11.zw, r3.xxxw, r2.wwww, r11.xxxy
sample_b_indexable(texture2d)(float,float,float,float) r2.w, r11.zwzz, t11.yzwx, s7, cb0[143].y
mad r0.w, r0.w, cb3[27].y, l(0.500000)
frc r0.w, r0.w
mul r0.w, r0.w, cb3[25].z
mad r3.xw, r3.xxxw, r0.wwww, r11.xxxy
sample_b_indexable(texture2d)(float,float,float,float) r0.w, r3.xwxx, t11.yzwx, s7, cb0[143].y
mad r1.w, r1.w, l(2.000000), l(-1.000000)
add r0.w, -r2.w, r0.w
mad_sat r0.w, |r1.w|, r0.w, r2.w
add r0.w, r0.w, -cb3[26].w
div r0.w, |r0.w|, cb3[26].x
add_sat r0.w, -r0.w, l(1.000000)
mul r11.xyz, r12.xyzx, r0.wwww
mul r11.xyz, r11.xyzx, cb3[27].zzzz
ge r0.w, cb3[26].w, l(0.001000)
and r11.xyz, r11.xyzx, r0.wwww
add r6.xyz, r6.xyzx, r11.xyzx
add r11.xyz, -r6.xyzx, cb3[28].xxxx
mad r6.xyz, cb3[27].wwww, r11.xyzx, r6.xyzx
add r4.xyz, r4.xyzx, r6.xyzx
mov r7.x, l(1.000000)
mul r6.xyz, r7.xyyx, cb1[9].wwww
mov r7.xz, cb3[28].yyyy
mul r6.xyz, r6.xyzx, r7.yzzy
mov r7.yz, l(0,0.050000,0,0)
mad r4.xyz, r6.xyzx, r7.xyzx, r4.xyzx
lt r0.w, l(0.010000), |r9.x|
ge r1.w, r9.x, l(0.000000)
and r0.w, r0.w, r1.w
and r0.w, r0.w, l(0x3dcccccd)
lt r1.w, l(0.010000), |r10.x|
ge r2.w, r10.x, l(0.000000)
and r1.w, r1.w, r2.w
and r1.w, r1.w, l(0x3f800000)
add r1.w, r0.w, r1.w
mad r1.w, cb3[2].x, cb1[10].x, r1.w
lt r2.w, l(0.010000), |r1.w|
ge r1.w, r1.w, l(0.000000)
movc r1.w, r1.w, l(0.100000), l(1.000000)
movc r1.w, r2.w, r1.w, l(1.000000)
mad r6.xyz, r5.xyzx, r1.wwww, r8.xyzx
mad r7.xyz, r5.xyzx, r0.wwww, r9.yzwy
add r6.xyz, r6.xyzx, r7.xyzx
mad r5.xyz, r5.xyzx, r10.yzwy, r6.xyzx
div r0.w, r2.z, cb3[28].z
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r1.w, r3.y, l(8), t2.xxxx
div r1.w, r1.w, cb3[28].z
add r1.w, r1.w, cb3[28].w
add r0.w, r0.w, -r1.w
add r3.xyw, cb3[18].xyxz, -cb3[19].xyxz
mad r3.xyw, r0.wwww, r3.xyxw, cb3[19].xyxz
mul r3.xyw, r3.xyxw, r5.xyxz
add r0.w, -v2.x, l(1.000000)
add r5.xyz, cb3[21].xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r5.xyz, r0.wwww, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r0.w, r3.x, r5.x
mov_sat r0.w, r0.w
add r1.w, -r0.w, l(1.000000)
ge r2.w, l(0.000000), r1.w
log r1.w, r1.w
mul r1.w, r1.w, cb3[29].x
exp r1.w, r1.w
mul_sat r1.w, r1.w, cb3[29].y
mul r1.w, r1.w, cb3[29].z
movc r1.w, r2.w, l(0), r1.w
mad r3.xyw, r3.xyxw, r5.xyxz, r1.wwww
ge r1.w, l(0.000000), r0.w
log r0.w, r0.w
mul r0.w, r0.w, cb3[29].w
exp r0.w, r0.w
mul r0.w, r0.w, cb3[30].x
max r0.w, r0.w, l(0.005000)
min r0.w, r0.w, l(1.000000)
movc r0.w, r1.w, l(0.005000), r0.w
add r5.xyz, -r3.xywx, r0.wwww
mad r3.xyw, cb3[30].yyyy, r5.xyxz, r3.xyxw
mad r5.xyz, r3.xywx, cb3[30].zzzz, -r3.xywx
mad r3.xyw, cb2[0].zzzz, r5.xyxz, r3.xyxw
add r0.w, cb3[30].w, -cb3[31].x
mad r0.w, cb1[4].z, r0.w, cb3[31].x
mul r5.xyz, r0.wwww, r3.xywx
add r0.w, -cb1[6].y, l(1.000000)
mad r4.xyz, r5.xyzx, r0.wwww, r4.xyzx
add r5.xyz, -r4.xyzx, cb3[22].xyzx
mad r4.xyz, cb3[31].yyyy, r5.xyzx, r4.xyzx
mov_sat r3.xyw, r3.xyxw
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.xyz, r3.z, l(0), t2.xyzx
lt r5.xz, l(0.000000, 0.000000, 0.000000, 0.000000), r5.xxzx
lt r0.w, l(0.000000), cb0[195].w
and r0.w, r0.w, r5.x
div r1.xy, r1.xyxx, r1.zzzz
mad r1.xy, r1.xyxx, cb0[66].xyxx, cb0[66].wzww
sample_l_indexable(texture2d)(float,float,float,float) r6.xyzw, r1.xyxx, t3.xyzw, s1, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r1.xyxx, t4.xyzw, s1, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r1.xyzw, r1.xyxx, t5.xyzw, s1, l(0.000000)
mad r7.xyz, r7.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.00392163, -1.00392163, -1.00392163, 0.000000)
mad r7.xyz, r0.xyzx, r7.wwww, r7.xyzx
dp3 r2.w, r7.xyzx, r7.xyzx
rsq r2.w, r2.w
mul r7.xyz, r2.wwww, r7.xyzx
add r1.z, r1.z, r1.w
mad r6.xyz, r3.xywx, r6.wwww, r6.xyzx
movc r0.xyz, r0.wwww, r7.xyzx, r0.xyzx
movc r3.xyz, r0.wwww, r6.xyzx, r3.xywx
movc r1.xyz, r0.wwww, r1.xyzx, l(0,0,1.000000,0)
if_nz r5.z
  mad r5.xzw, r2.xxyz, cb0[211].xxyz, cb0[212].xxyz
  max r5.xzw, r5.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r5.xzw, r5.xxzw, l(0.990000, 0.000000, 0.990000, 0.990000)
  mul r5.xzw, r5.xxzw, cb0[213].xxyz
  ftoi r6.xyz, r5.xzwx
  mov r6.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r6.xyzw, r6.xyzw, t0.xyzw
  utof r6.xyzw, r6.xyzw
  add r0.w, cb0[213].w, l(1.000000)
  div r5.xzw, r5.xxzw, r6.wwww
  frc r5.xzw, r5.xxzw
  mul r5.xzw, r5.xxzw, cb0[213].wwww
  mad r5.xzw, r6.xxyz, r0.wwww, r5.xxzw
  add r5.xzw, r5.xxzw, l(0.500000, 0.000000, 0.500000, 0.500000)
  mul r5.xzw, r5.xxzw, cb0[214].xxyz
  sample_l_indexable(texture3d)(float,float,float,float) r0.w, r5.xzwx, t1.yzwx, s0, l(0.000000)
else
  mov r0.w, l(1.000000)
endif
mul r1.w, r1.y, l(0.080000)
mad r5.xzw, -r1.yyyy, l(0.080000, 0.000000, 0.080000, 0.080000), r3.xxyz
mad r5.xzw, r1.xxxx, r5.xxzw, r1.wwww
mad r6.xyz, -r3.xyzx, r1.xxxx, r3.xyzx
mad r6.xyz, r6.xyzx, cb0[136].wwww, cb0[136].xyzx
mad r5.xzw, r5.xxzw, cb0[137].wwww, cb0[137].xxyz
mad r5.xzw, r5.xxzw, l(0.450000, 0.000000, 0.450000, 0.450000), r6.xxyz
max r4.xyz, r4.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[140].x
if_nz r1.w
  imad r6.xy, v4.xxxx, l(36, 36, 0, 0), l(5, 19, 0, 0)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.xzw, r6.x, l(0), t2.xxyz
  add r6.xzw, r2.xxyz, -r6.xxzw
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r7.xyz, r6.y, l(0), t2.xyzx
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r6.xyz, r7.xyzx, |r6.xzwx|
  or r1.w, r6.y, r6.x
  or r1.w, r6.z, r1.w
  dp3 r2.x, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.x, r2.x, l(0.002000)
  frc r2.x, r2.x
  lt r2.x, l(0.500000), r2.x
  movc r2.xyz, r2.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r4.xyz, r1.wwww, r2.xyzx, r4.xyzx
endif
mad r2.xyz, cb0[145].yyyy, r5.xzwx, r4.xyzx
mul r4.xyz, v5.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r4.xyz, r4.xyyx, r4.xyzx
dp3 r1.w, r4.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.w, r1.w
add r1.w, r1.w, l(-0.500000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul o3.w, r1.w, l(0.00392156886)
mul o0.xyz, r2.xyzx, cb0[135].yyyy
mov o0.w, l(0)
mov o1.w, r5.y
mov o2.xyz, r1.xyzx
mov o2.w, l(0.505882382)
mov o3.xyz, r3.xyzx
mov o4.xyzw, l(0,0,0,0)
mov o5.x, r0.w
mov o5.yzw, l(0,1.000000,1.000000,1.000000)
ret
// Approximately 0 instruction slots used
