// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Thu Dec  8 00:12:38 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float
// TEXCOORD                11   xyzw        1     NONE   float
// TEXCOORD                 1   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyzw        3     NONE   float   xyzw
// TEXCOORD                 3   xyzw        4     NONE   float   xy
// PARTICLE_VELOCITY        0   xyzw        5     NONE   float
// PARTICLE_TIME            0   x           6     NONE   float   x
// SV_Position              0   xyzw        7      POS   float   xyzw
// SV_IsFrontFace           0   x           8    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[211], immediateIndexed
dcl_constantbuffer CB1[20], immediateIndexed
dcl_constantbuffer CB2[115], immediateIndexed
dcl_constantbuffer CB3[1], immediateIndexed
dcl_constantbuffer CB4[58], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_input_ps constant v2.xyzw
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xy
dcl_input_ps linear v6.x
dcl_input_ps_siv linear noperspective v7.xyzw, position
dcl_output o0.xyzw
dcl_temps 25
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r11.xyzw, l(0, 0, 0, 0), t125.xyzw
add r0.xy, v7.xyxx, -cb0[129].xyxx
mul r0.zw, r0.xxxy, cb0[130].zzzw
div r20.x, r11.y, v7.w
add r20.x, r20.x, l(-1.000000)
mul r20.x, r20.x, l(0.500000)
mad r0.z, r11.x, r20.x, r0.z
mad r0.xy, r0.xyxx, cb0[130].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r1.xy, r0.xyxx, v7.wwww
mov r1.zw, v7.zzzw
mov r2.xyw, l(2.000000,-2.000000,0,1.000000)
mov r2.z, v7.w
mul r1.xyzw, r1.xyzw, r2.xyzw
mul r12.xyzw, v7.yyyy, cb0[45].xyzw
mad r12.xyzw, v7.xxxx, cb0[44].xyzw, r12.xyzw
mad r12.xyzw, v7.zzzz, cb0[46].xyzw, r12.xyzw
add r12.xyzw, r12.xyzw, cb0[47].xyzw
mov r13.xyzw, v7.xyzw
mul r11.w, r11.y, r12.w
add r11.w, r11.w, l(-1.000000)
mul r11.w, r11.w, cb0[130].x
mul r11.w, r11.w, l(0.500000)
mad r13.x, r11.x, r11.w, r13.x
mul r2.xyzw, v7.yyyy, cb0[45].xyzw
mad r2.xyzw, r13.xxxx, cb0[44].xyzw, r2.xyzw
mad r2.xyzw, v7.zzzz, cb0[46].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb0[47].xyzw
div r2.xyz, r2.xyzx, r2.wwww
add r3.xyz, r2.xyzx, -cb0[70].xyzx
add r0.x, -v6.x, cb0[142].w
mad r0.x, cb4[32].x, r0.x, v6.x
mul r0.xy, r0.xxxx, cb4[32].ywyy
frc r0.xy, r0.xyxx
mul r0.xy, r0.xyxx, l(6.28318548, 6.28318548, 0.000000, 0.000000)
sincos r0.xy, null, r0.xyxx
mad r4.xyz, r0.xxxx, r0.yyyy, cb4[2].xyzx
mul r0.xy, cb0[142].zzzz, cb4[34].xyxx
frc r0.xy, r0.xyxx
mad r0.xy, r0.zwzz, cb4[3].xyxx, r0.xyxx
add r0.xy, r0.xyxx, cb4[6].xyxx
add r0.xy, r0.xyxx, cb4[4].xyxx
sample_b_indexable(texture2d)(float,float,float,float) r0.xyz, r0.xyxx, t3.xyzw, s3, cb0[143].y
dp3 r0.w, r0.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
add r5.xyz, -r0.xyzx, r0.wwww
mad r0.xyz, cb4[34].zzzz, r5.xyzx, r0.xyzx
add r5.xyz, -r0.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r5.xyz, r5.xyzx, r5.xyzx
mul r6.xy, cb0[142].wwww, cb4[35].zwzz
frc r6.xy, r6.xyxx
mad r6.zw, v4.yyyx, cb4[36].xxxy, v4.xxxy
add r0.w, v2.x, -cb4[37].w
mad r7.x, cb4[37].z, r0.w, cb4[37].w
add r0.w, v2.x, -cb4[38].y
mad r7.y, cb4[38].x, r0.w, cb4[38].y
mad r7.zw, v2.zzzz, cb4[12].xxxy, cb4[13].xxxy
mad r6.zw, r6.zzzw, r7.xxxy, r7.zzzw
mad r6.zw, cb4[40].xxxy, v2.yyyy, r6.zzzw
add r6.xy, r6.zwzz, r6.xyxx
add r6.xy, r6.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r0.w, cb0[142].w, cb4[40].z
frc r0.w, r0.w
add r0.w, r0.w, cb4[40].w
mul r0.w, r0.w, l(6.28318548)
sincos r7.x, r8.x, r0.w
mov r9.x, -r7.x
mov r9.y, r8.x
dp2 r8.x, r6.yxyy, r9.xyxx
mov r9.z, r7.x
dp2 r8.y, r6.yxyy, r9.yzyy
add r6.xy, r8.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
mul r6.zw, cb0[142].wwww, cb4[42].xxxy
frc r6.zw, r6.zzzw
mad r7.xy, v4.yxyy, cb4[42].zwzz, v4.xyxx
add r7.zw, v2.xxxx, -cb4[44].yyyw
mad r7.zw, cb4[44].xxxz, r7.zzzw, cb4[44].yyyw
mad r8.xy, v2.zzzz, cb4[18].xyxx, cb4[19].xyxx
mad r7.xy, r7.xyxx, r7.zwzz, r8.xyxx
mad r7.xy, cb4[46].zwzz, v2.yyyy, r7.xyxx
add r6.zw, r6.zzzw, r7.xxxy
add r6.zw, r6.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
mul r0.w, cb0[142].w, cb4[47].x
frc r0.w, r0.w
add r0.w, r0.w, cb4[47].y
mul r0.w, r0.w, l(6.28318548)
sincos r7.x, r8.x, r0.w
mov r9.x, -r7.x
mov r9.y, r8.x
dp2 r8.x, r6.wzww, r9.xyxx
mov r9.z, r7.x
dp2 r8.y, r6.wzww, r9.yzyy
add r6.zw, r8.xxxy, l(0.000000, 0.000000, 0.500000, 0.500000)
sample_b_indexable(texture2d)(float,float,float,float) r6.zw, r6.zwzz, t4.zwxy, s4, cb0[143].y
add r6.zw, r6.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
mul r6.zw, r6.zzzw, l(0.000000, 0.000000, -2.000000, 2.000000)
mul r7.xy, v2.wwww, cb4[21].xyxx
mul r6.zw, r6.zzzw, r7.xxxy
mad r6.xy, cb4[22].xyxx, r6.zwzz, r6.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r7.w, r6.xyxx, t5.yzwx, s5, cb0[143].y
mul r7.xyz, r7.wwww, cb4[48].xxxx
mul r0.w, cb0[142].w, cb4[48].w
frc r6.x, r0.w
mul r0.w, cb0[142].w, cb4[49].x
frc r6.y, r0.w
mad r8.xy, v4.yxyy, cb4[49].yzyy, v4.xyxx
add r8.zw, v2.xxxx, -cb4[51].xxxz
mad r9.x, cb4[50].w, r8.z, cb4[51].x
mad r9.y, cb4[51].y, r8.w, cb4[51].z
mad r8.zw, v2.zzzz, cb4[26].xxxy, cb4[27].xxxy
mad r8.xy, r8.xyxx, r9.xyxx, r8.zwzz
mad r8.xy, cb4[53].yzyy, v2.yyyy, r8.xyxx
add r6.xy, r6.xyxx, r8.xyxx
add r6.xy, r6.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r0.w, cb0[142].w, cb4[53].w
frc r0.w, r0.w
add r0.w, r0.w, cb4[54].x
mul r0.w, r0.w, l(6.28318548)
sincos r8.x, r9.x, r0.w
mov r10.x, -r8.x
mov r10.y, r9.x
dp2 r9.x, r6.yxyy, r10.xyxx
mov r10.z, r8.x
dp2 r9.y, r6.yxyy, r10.yzyy
add r6.xy, r9.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
mad r6.xy, cb4[29].xyxx, r6.zwzz, r6.xyxx
sample_b_indexable(texture2d)(float,float,float,float) r6.w, r6.xyxx, t6.yzwx, s6, cb0[143].y
mul r6.xyz, r6.wwww, cb4[54].wwww
mad r8.xyzw, r7.zzzw, r6.xyzw, r7.xyzw
mad r6.xyzw, r7.zzzw, r6.xyzw, -r8.zzzw
mad r6.xyzw, cb4[55].xxxx, r6.xyzw, r8.xyzw
mul r6.xyzw, r6.xyzw, v3.xyzw
ge r7.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r6.xyzx
log r6.xyz, r6.xyzx
mul r6.xyz, r6.xyzx, cb4[55].yyyy
exp r6.xyz, r6.xyzx
movc r6.xyz, r7.xyzx, l(0,0,0,0), r6.xyzx
mul r0.w, r6.w, cb4[55].z
ge r3.w, l(0.000000), r0.w
log r0.w, r0.w
mul r0.w, r0.w, cb4[55].w
exp r0.w, r0.w
movc r0.w, r3.w, l(0), r0.w
add r6.xyz, r6.xyzx, cb4[30].xyzx
mul r6.xyz, r6.xyzx, cb4[56].xxxx
mul r7.xyz, r6.xyzx, cb3[0].xxxx
mad r6.xyz, -r6.xyzx, cb3[0].xxxx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r5.xyz, -r5.xyzx, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r6.xyz, r0.xyzx, r7.xyzx
add r6.xyz, r6.xyzx, r6.xyzx
ge r0.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.xyz, r0.xyzx, r5.xyzx, r6.xyzx
mul r5.xyz, r0.xyzx, r4.xyzx
mad r0.xyz, -r4.xyzx, r0.xyzx, cb4[31].xyzx
mad r0.xyz, cb4[56].yyyy, r0.xyzx, r5.xyzx
add r0.w, r0.w, cb4[56].w
mul r0.w, r0.w, cb4[57].x
div r1.xy, r1.xyxx, r1.wwww
mad r1.xy, r1.xyxx, cb0[66].xyxx, cb0[66].wzww
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t2.xyzw, s2, l(0.000000)
mad r1.y, r1.x, cb0[65].x, cb0[65].y
mad r1.x, r1.x, cb0[65].z, -cb0[65].w
div r1.x, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
add r1.x, r1.x, r1.y
lt r1.y, cb0[31].w, l(1.000000)
mad r3.w, r1.z, cb0[65].x, cb0[65].y
mad r1.z, r1.z, cb0[65].z, -cb0[65].w
div r1.z, l(1.000000, 1.000000, 1.000000, 1.000000), r1.z
add r1.z, r1.z, r3.w
movc r1.y, r1.y, r1.w, r1.z
add r1.x, -r1.y, r1.x
div_sat r1.x, r1.x, cb4[57].z
mul_sat r1.w, r0.w, r1.x
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
dp3 r3.w, r2.xyzx, cb0[60].xyzx
div r0.w, r0.w, r3.w
mul r0.w, r0.w, cb0[210].z
max r0.w, r0.w, l(0.000000)
min r4.z, cb0[67].z, cb2[107].z
add r3.w, -r4.z, cb0[67].z
add r2.w, r2.z, r3.w
dp3 r2.z, r2.xywx, r2.xywx
rsq r3.w, r2.z
mul r2.z, r2.z, r3.w
max r0.w, r0.w, cb2[107].w
dp3 r5.x, cb0[127].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
lt r5.x, l(0.000000), r5.x
if_nz r5.x
  mov r4.xy, cb0[67].xyxx
  mov r4.w, l(1.000000)
  dp4 r4.x, cb0[127].xyzw, r4.xyzw
  dp3 r4.y, r2.xywx, cb0[127].xyzx
  div r4.x, -r4.x, r4.y
  lt r4.y, l(0.000000), r4.x
  lt r4.w, r4.x, l(1.000000)
  and r4.y, r4.w, r4.y
  mul r4.x, r2.z, r4.x
  max r4.x, r0.w, r4.x
  movc r0.w, r4.y, r4.x, r0.w
endif
lt r4.x, l(0.000000), r0.w
mul r4.y, r3.w, r0.w
mad r4.z, r4.y, r2.w, r4.z
mad r4.y, -r4.y, r2.w, r2.w
mad r0.w, -r0.w, r3.w, l(1.000000)
mul r0.w, r2.z, r0.w
add r4.w, r4.z, -cb2[110].y
mul r4.w, r4.w, cb2[107].y
max r4.w, r4.w, l(-127.000000)
exp r4.w, -r4.w
mul r4.w, r4.w, cb2[110].x
add r4.z, r4.z, -cb2[108].w
mul r4.z, r4.z, cb2[108].y
max r4.z, r4.z, l(-127.000000)
exp r4.z, -r4.z
mul r4.z, r4.z, cb2[108].z
movc r4.w, r4.x, r4.w, cb2[107].x
movc r4.z, r4.x, r4.z, cb2[108].x
movc r0.w, r4.x, r0.w, r2.z
movc r4.x, r4.x, r4.y, r2.w
mul r4.y, r4.x, cb2[107].y
max r4.y, r4.y, l(-127.000000)
exp r5.x, -r4.y
add r5.x, -r5.x, l(1.000000)
div r5.x, r5.x, r4.y
mad r5.y, -r4.y, l(0.240226507), l(0.693147182)
lt r4.y, l(0.010000), |r4.y|
movc r4.y, r4.y, r5.x, r5.y
mul r4.x, r4.x, cb2[108].y
max r4.x, r4.x, l(-127.000000)
exp r5.x, -r4.x
add r5.x, -r5.x, l(1.000000)
div r5.x, r5.x, r4.x
mad r5.y, -r4.x, l(0.240226507), l(0.693147182)
lt r4.x, l(0.010000), |r4.x|
movc r4.x, r4.x, r5.x, r5.y
mul r4.x, r4.x, r4.z
mad r4.x, r4.w, r4.y, r4.x
mul r4.y, r0.w, r4.x
lt r4.zw, l(0.000000, 0.000000, 0.000000, 0.000000), cb2[110].zzzw
if_nz r4.z
  mad_sat r4.z, r2.z, cb2[114].x, cb2[114].y
  mul r5.xy, cb2[113].yxyy, l(1.000000, -1.000000, 0.000000, 0.000000)
  dp2 r5.x, r2.xyxx, r5.xyxx
  dp2 r5.y, r2.xyxx, cb2[113].xyxx
  mov r5.z, r2.w
  sample_l_indexable(texturecube)(float,float,float,float) r6.xyz, r5.xyzx, t0.xyzw, s1, l(0.000000)
  sample_l_indexable(texturecube)(float,float,float,float) r5.xyz, r5.xyzx, t0.xyzw, s1, cb2[114].z
  add r6.xyz, -r5.xyzx, r6.xyzx
  mad r5.xyz, r4.zzzz, r6.xyzx, r5.xyzx
  mul r5.xyz, r5.xyzx, cb2[109].xyzx
else
  mov r5.xyz, cb2[109].xyzx
endif
ge r4.z, cb2[111].w, l(0.000000)
eq r5.w, cb2[110].z, l(0.000000)
and r4.z, r4.z, r5.w
if_nz r4.z
  mul r2.xyw, r2.xyxw, r3.wwww
  dp3_sat r2.x, r2.xywx, cb2[111].xyzx
  log r2.x, r2.x
  mul r2.x, r2.x, cb2[112].w
  exp r2.x, r2.x
  mul r2.xyw, r2.xxxx, cb2[112].xyxz
  add r0.w, r0.w, -cb2[111].w
  max r0.w, r0.w, l(0.000000)
  mul r0.w, r0.w, r4.x
  exp r0.w, -r0.w
  min r0.w, r0.w, l(1.000000)
  add r0.w, -r0.w, l(1.000000)
  mul r6.xyz, r0.wwww, r2.xywx
else
  mov r6.xyz, l(0,0,0,0)
endif
exp r0.w, -r4.y
min r0.w, r0.w, l(1.000000)
max r6.w, r0.w, cb2[109].w
lt r0.w, cb2[110].w, r2.z
and r0.w, r0.w, r4.w
movc r2.xyzw, r0.wwww, l(1.000000,0,0,0), r6.wxyz
add r0.w, -r2.x, l(1.000000)
mad r2.yzw, r5.xxyz, r0.wwww, r2.yyzw
lt r0.w, l(0.000000), cb2[114].w
if_nz r0.w
  mul r4.xyz, r3.yyyy, cb0[5].xywx
  mad r4.xyz, r3.xxxx, cb0[4].xywx, r4.xyzx
  mad r4.xyz, r3.zzzz, cb0[6].xywx, r4.xyzx
  add r4.xyz, r4.xyzx, cb0[7].xywx
  ld_indexable(buffer)(float,float,float,float) r14.xyzw, l(0, 0, 0, 0), t125.xyzw
  add r14.w, r4.z, -r14.y
  mad r4.x, r14.w, r14.x, r4.x
  div r4.xy, r4.xyxx, r4.zzzz
  mad r5.xy, r4.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r0.w, r4.z, cb0[209].x, cb0[209].y
  log r0.w, r0.w
  mul r0.w, r0.w, cb0[209].z
  mul r5.z, r0.w, cb0[208].z
  sample_l_indexable(texture3d)(float,float,float,float) r4.xyzw, r5.xyzx, t1.xyzw, s0, l(0.000000)
  mad r2.yzw, r2.yyzw, r4.wwww, r4.xxyz
  mul r2.x, r2.x, r4.w
endif
max r1.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.x, l(0.000000), cb0[140].x
if_nz r0.x
  add r0.xyz, r3.xyzx, -cb1[5].xyzx
  add r4.xyz, cb1[19].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r0.xyz, r4.xyzx, |r0.xyzx|
  or r0.x, r0.y, r0.x
  or r0.x, r0.z, r0.x
  dp3 r0.y, r3.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r0.y, r0.y, l(0.002000)
  frc r0.y, r0.y
  lt r0.y, l(0.500000), r0.y
  movc r3.yzw, r0.yyyy, l(0,0,1.000000,1.000000), l(0,1.000000,1.000000,0)
  mov r3.x, l(1.000000)
  movc r1.xyzw, r0.xxxx, r3.yzwx, r1.xyzw
  mov o0.w, r1.w
else
  mov o0.w, r1.w
endif
mad r0.xyz, r1.xyzx, r2.xxxx, r2.yzwy
mul o0.xyz, r0.xyzx, cb0[135].yyyy
ret
// Approximately 0 instruction slots used
