//Triangle Strategy squares 5 (upwards light empty square).
// ---- Created with 3Dmigoto v1.3.16 on Sat Nov 26 20:17:49 2022
//Buffer<float4> t3 : register(t3);
//
//Buffer<float4> t2 : register(t2);
//
//struct t1_t {
//  float val[4];
//};
//StructuredBuffer<t1_t> t1 : register(t1);
//
//TextureCube<float4> t0 : register(t0);
//
//SamplerState s0_s : register(s0);
//
//cbuffer cb3 : register(b3)
//{
//  float4 cb3[11];
//}
//
//cbuffer cb2 : register(b2)
//{
//  float4 cb2[1];
//}
//
//cbuffer cb1 : register(b1)
//{
//  float4 cb1[211];
//}
//
//cbuffer cb0 : register(b0)
//{
//  float4 cb0[115];
//}
//
//
//
//
//// 3Dmigoto declarations
//#define cmp -
//Texture1D<float4> IniParams : register(t120);
//Texture2D<float4> StereoParams : register(t125);
//
//
//void main(
//  float4 v0 : ATTRIBUTE0,
//  uint v1 : ATTRIBUTE13,
//  uint v2 : SV_VertexID0,
//  out float4 o0 : TEXCOORD10,
//  out float4 o1 : TEXCOORD11,
//  out float4 o2 : TEXCOORD0,
//  out uint o3 : PRIMITIVE_ID0,
//  out float4 o4 : TEXCOORD7,
//  out float3 o5 : TEXCOORD9,
//  out float4 o6 : SV_POSITION0,
//  out float o7 : SV_ClipDistance0)
//{
//// Needs manual fix for instruction:
//// unknown dcl_: dcl_input_sgv v2.x, vertex_id
//  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8;
//  uint4 bitmask, uiDest;
//  float4 fDest;
//
//  r0.x = (int)v2.x + asint(cb2[0].w);
//  r0.y = (uint)r0.x << 1;
//  r0.yzw = t3.Load(r0.y).xyz;
//  bitmask.x = ((~(-1 << 31)) << 1) & 0xffffffff;  r1.x = (((uint)r0.x << 1) & bitmask.x) | ((uint)1 & ~bitmask.x);
//  r1.xyzw = t3.Load(r1.x).xyzw;
//  r2.xyz = r1.yzx * r0.yzw;
//  r0.yzw = r1.xyz * r0.zwy + -r2.xyz;
//  r0.yzw = r0.yzw * r1.www;
//  r2.xyz = r0.yzw * r1.yzx;
//  r0.yzw = r0.wyz * r1.zxy + -r2.xyz;
//  r0.yzw = r0.yzw * r1.www;
//  r2.x = (int)v1.x * 36;
//  r2.x = t1[r2.x].val[0/4];
//  r2.y = t1[r2.x].val[0/4+1];
//  r2.z = t1[r2.x].val[0/4+2];
//  r3.xy = mad((int2)v1.xx, int2(36,36), int2(1,3));
//  r3.x = t1[r3.x].val[0/4];
//  r3.z = t1[r3.x].val[0/4+1];
//  r3.w = t1[r3.x].val[0/4+2];
//  r2.w = mad((int)v1.x, 36, 2);
//  r4.x = t1[r2.w].val[0/4];
//  r4.y = t1[r2.w].val[0/4+1];
//  r4.z = t1[r2.w].val[0/4+2];
//  r2.w = mad((int)v1.x, 36, 4);
//  r5.x = t1[r2.w].val[0/4];
//  r5.y = t1[r2.w].val[0/4+1];
//  r5.z = t1[r2.w].val[0/4+2];
//  r5.w = t1[r2.w].val[0/4+3];
//  r6.xyz = r5.xxx * r2.xyz;
//  r7.xyz = r5.yyy * r3.xzw;
//  r5.xyz = r5.zzz * r4.xyz;
//  r8.xyz = r7.xyz * r0.zzz;
//  r8.xyz = r0.yyy * r6.xyz + r8.xyz;
//  o0.xyz = r0.www * r5.xyz + r8.xyz;
//  r0.yzw = r7.xyz * r1.yyy;
//  r0.yzw = r1.xxx * r6.xyz + r0.yzw;
//  o1.xyz = r1.zzz * r5.xyz + r0.yzw;
//  o1.w = r5.w * r1.w;
//  r0.y = t1[r3.y].val[0/4];
//  r0.z = t1[r3.y].val[0/4+1];
//  r0.w = t1[r3.y].val[0/4+2];
//  r1.xyz = v0.yyy * r3.xzw;
//  r1.xyz = r2.xyz * v0.xxx + r1.xyz;
//  r1.xyz = r4.xyz * v0.zzz + r1.xyz;
//  r0.yzw = cb1[70].xyz + r0.yzw;
//  r0.yzw = r1.xyz + r0.yzw;
//  r0.x = (int)r0.x * asint(cb2[0].y);
//  r1.xy = t2.Load(r0.x).xy;
//  r2.xyz = -cb1[70].xyz + r0.yzw;
//  r2.xyz = cb1[67].xyz + -r2.xyz;
//  r0.x = dot(r2.xyz, r2.xyz);
//  r0.x = sqrt(r0.x);
//  r2.xyz = r2.xyz / r0.xxx;
//  r0.x = -20 + r0.x;
//  r0.x = min(cb3[10].y, r0.x);
//  r2.xyz = r2.xyz * r0.xxx + cb3[6].xyz;
//  r2.xyz = r2.xyz + r0.yzw;
//  r3.xyzw = cb1[1].xyzw * r2.yyyy;
//  r3.xyzw = r2.xxxx * cb1[0].xyzw + r3.xyzw;
//  r3.xyzw = r2.zzzz * cb1[2].xyzw + r3.xyzw;
//  o6.xyzw = cb1[3].xyzw + r3.xyzw;
//  r3.xyz = -cb1[70].xyz + r2.xyz;
//  r3.w = 1;
//  o7.x = dot(cb1[127].xyzw, r3.xyzw);
//  r2.xyz = -cb1[68].xyz + r2.xyz;
//  r0.x = dot(r2.xyz, r2.xyz);
//  r0.x = sqrt(r0.x);
//  r1.z = dot(r2.xyz, cb1[60].xyz);
//  r0.x = r0.x / r1.z;
//  r0.x = cb1[210].z * r0.x;
//  r0.x = max(0, r0.x);
//  r3.z = min(cb1[67].z, cb0[107].z);
//  r1.z = cb1[67].z + -r3.z;
//  r2.w = r2.z + r1.z;
//  r1.z = dot(r2.xyw, r2.xyw);
//  r1.w = rsqrt(r1.z);
//  r1.z = r1.z * r1.w;
//  r0.x = max(cb0[107].w, r0.x);
//  r2.z = dot(cb1[127].xyz, float3(1,1,1));
//  r2.z = cmp(0 < r2.z);
//  if (r2.z != 0) {
//    r3.xy = cb1[67].xy;
//    r3.w = 1;
//    r2.z = dot(cb1[127].xyzw, r3.xyzw);
//    r3.x = dot(r2.xyw, cb1[127].xyz);
//    r2.z = -r2.z / r3.x;
//    r3.x = cmp(0 < r2.z);
//    r3.y = cmp(r2.z < 1);
//    r3.x = r3.y ? r3.x : 0;
//    r2.z = r2.z * r1.z;
//    r2.z = max(r2.z, r0.x);
//    r0.x = r3.x ? r2.z : r0.x;
//  }
//  r2.z = cmp(0 < r0.x);
//  r3.x = r0.x * r1.w;
//  r3.y = r3.x * r2.w + r3.z;
//  r3.x = -r3.x * r2.w + r2.w;
//  r0.x = -r0.x * r1.w + 1;
//  r0.x = r0.x * r1.z;
//  r3.z = -cb0[110].y + r3.y;
//  r3.z = cb0[107].y * r3.z;
//  r3.z = max(-127, r3.z);
//  r3.z = exp2(-r3.z);
//  r3.z = cb0[110].x * r3.z;
//  r3.y = -cb0[108].w + r3.y;
//  r3.y = cb0[108].y * r3.y;
//  r3.y = max(-127, r3.y);
//  r3.y = exp2(-r3.y);
//  r3.y = cb0[108].z * r3.y;
//  r3.z = r2.z ? r3.z : cb0[107].x;
//  r3.y = r2.z ? r3.y : cb0[108].x;
//  r0.x = r2.z ? r0.x : r1.z;
//  r2.z = r2.z ? r3.x : r2.w;
//  r3.x = cb0[107].y * r2.z;
//  r3.x = max(-127, r3.x);
//  r3.w = exp2(-r3.x);
//  r3.w = 1 + -r3.w;
//  r3.w = r3.w / r3.x;
//  r4.x = -r3.x * 0.240226507 + 0.693147182;
//  r3.x = cmp(0.00999999978 < abs(r3.x));
//  r3.x = r3.x ? r3.w : r4.x;
//  r2.z = cb0[108].y * r2.z;
//  r2.z = max(-127, r2.z);
//  r3.w = exp2(-r2.z);
//  r3.w = 1 + -r3.w;
//  r3.w = r3.w / r2.z;
//  r4.x = -r2.z * 0.240226507 + 0.693147182;
//  r2.z = cmp(0.00999999978 < abs(r2.z));
//  r2.z = r2.z ? r3.w : r4.x;
//  r2.z = r3.y * r2.z;
//  r2.z = r3.z * r3.x + r2.z;
//  r3.x = r2.z * r0.x;
//  r3.yz = cmp(float2(0,0) < cb0[110].zw);
//  if (r3.y != 0) {
//    r3.y = saturate(r1.z * cb0[114].x + cb0[114].y);
//    r4.xy = float2(1,-1) * cb0[113].yx;
//    r4.x = dot(r2.xy, r4.xy);
//    r4.y = dot(r2.xy, cb0[113].xy);
//    r4.z = r2.w;
//    r5.xyz = t0.SampleLevel(s0_s, r4.xyz, 0).xyz;
//    r4.xyz = t0.SampleLevel(s0_s, r4.xyz, cb0[114].z).xyz;
//    r5.xyz = r5.xyz + -r4.xyz;
//    r4.xyz = r3.yyy * r5.xyz + r4.xyz;
//    r4.xyz = cb0[109].xyz * r4.xyz;
//  } else {
//    r4.xyz = cb0[109].xyz;
//  }
//  r3.y = cmp(cb0[111].w >= 0);
//  r3.w = cmp(cb0[110].z == 0.000000);
//  r3.y = r3.w ? r3.y : 0;
//  if (r3.y != 0) {
//    r2.xyw = r2.xyw * r1.www;
//    r1.w = saturate(dot(r2.xyw, cb0[111].xyz));
//    r1.w = log2(r1.w);
//    r1.w = cb0[112].w * r1.w;
//    r1.w = exp2(r1.w);
//    r2.xyw = cb0[112].xyz * r1.www;
//    r0.x = -cb0[111].w + r0.x;
//    r0.x = max(0, r0.x);
//    r0.x = r2.z * r0.x;
//    r0.x = exp2(-r0.x);
//    r0.x = min(1, r0.x);
//    r0.x = 1 + -r0.x;
//    r2.xyz = r2.xyw * r0.xxx;
//  } else {
//    r2.xyz = float3(0,0,0);
//  }
//  r0.x = exp2(-r3.x);
//  r0.x = min(1, r0.x);
//  r2.w = max(cb0[109].w, r0.x);
//  r0.x = cmp(cb0[110].w < r1.z);
//  r0.x = r0.x ? r3.z : 0;
//  r2.xyzw = r0.xxxx ? float4(0,0,0,1) : r2.xyzw;
//  r0.x = 1 + -r2.w;
//  o4.xyz = r4.xyz * r0.xxx + r2.xyz;
//  o0.w = 0;
//  o2.xy = r1.xy;
//  o2.zw = float2(0,0);
//  o4.w = r2.w;
//  o5.xyz = r0.yzw;
//  o3.x = v1.x;
//  return;
//}
//
///*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Sat Nov 26 20:17:49 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// ATTRIBUTE                0   xyzw        0     NONE   float   xyz
// ATTRIBUTE               13   x           1     NONE    uint   x
// SV_VertexID              0   x           2   VERTID    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyzw
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// PRIMITIVE_ID             0   x           3     NONE    uint   x
// TEXCOORD                 7   xyzw        4     NONE   float   xyzw
// TEXCOORD                 9   xyz         5     NONE   float   xyz
// SV_POSITION              0   xyzw        6      POS   float   xyzw
// SV_ClipDistance          0   x           7  CLIPDST   float   x
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[115], immediateIndexed
dcl_constantbuffer cb1[211], immediateIndexed
dcl_constantbuffer cb2[1], immediateIndexed
dcl_constantbuffer cb3[11], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_structured t1, 16
dcl_resource_buffer (float,float,float,float) t2
dcl_resource_buffer (float,float,float,float) t3
dcl_input v0.xyz
dcl_input v1.x
dcl_input_sgv v2.x, vertex_id
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.x
dcl_output o4.xyzw
dcl_output o5.xyz
dcl_output_siv o6.xyzw, position
dcl_output_siv o7.x, clip_distance
dcl_temps 30
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
iadd r0.x, v2.x, cb2[0].w
ishl r0.y, r0.x, l(1)
ld_indexable(buffer)(float,float,float,float) r0.yzw, r0.yyyy, t3.wxyz
bfi r1.x, l(31), l(1), r0.x, l(1)
ld_indexable(buffer)(float,float,float,float) r1.xyzw, r1.xxxx, t3.xyzw
mul r2.xyz, r0.yzwy, r1.yzxy
mad r0.yzw, r1.xxyz, r0.zzwy, -r2.xxyz
mul r0.yzw, r1.wwww, r0.yyzw
mul r2.xyz, r1.yzxy, r0.yzwy
mad r0.yzw, r0.wwyz, r1.zzxy, -r2.xxyz
mul r0.yzw, r1.wwww, r0.yyzw
imul null, r2.x, v1.x, l(36)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.xyz, r2.x, l(0), t1.xyzx
imad r3.xy, v1.xxxx, l(36, 36, 0, 0), l(1, 3, 0, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r3.xzw, r3.x, l(0), t1.xxyz
imad r2.w, v1.x, l(36), l(2)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xyz, r2.w, l(0), t1.xyzx
imad r2.w, v1.x, l(36), l(4)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.xyzw, r2.w, l(0), t1.xyzw
mul r6.xyz, r2.xyzx, r5.xxxx
mul r7.xyz, r3.xzwx, r5.yyyy
mul r5.xyz, r4.xyzx, r5.zzzz
mul r8.xyz, r0.zzzz, r7.xyzx
mad r8.xyz, r0.yyyy, r6.xyzx, r8.xyzx
mad o0.xyz, r0.wwww, r5.xyzx, r8.xyzx
mul r0.yzw, r1.yyyy, r7.xxyz
mad r0.yzw, r1.xxxx, r6.xxyz, r0.yyzw
mad o1.xyz, r1.zzzz, r5.xyzx, r0.yzwy
mul o1.w, r1.w, r5.w
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.yzw, r3.y, l(0), t1.xxyz
mul r1.xyz, r3.xzwx, v0.yyyy
mad r1.xyz, r2.xyzx, v0.xxxx, r1.xyzx
mad r1.xyz, r4.xyzx, v0.zzzz, r1.xyzx
add r0.yzw, r0.yyzw, cb1[70].xxyz
add r0.yzw, r0.yyzw, r1.xxyz
imul null, r0.x, r0.x, cb2[0].y
ld_indexable(buffer)(float,float,float,float) r1.xy, r0.xxxx, t2.xyzw
add r2.xyz, r0.yzwy, -cb1[70].xyzx
add r2.xyz, -r2.xyzx, cb1[67].xyzx
dp3 r0.x, r2.xyzx, r2.xyzx
sqrt r0.x, r0.x
div r2.xyz, r2.xyzx, r0.xxxx
add r0.x, r0.x, l(-20.000000)
min r0.x, r0.x, cb3[10].y
mad r2.xyz, r2.xyzx, r0.xxxx, cb3[6].xyzx
add r2.xyz, r0.yzwy, r2.xyzx
mul r3.xyzw, r2.yyyy, cb1[1].xyzw
mad r3.xyzw, r2.xxxx, cb1[0].xyzw, r3.xyzw
mad r3.xyzw, r2.zzzz, cb1[2].xyzw, r3.xyzw

mul r26.x, r25.y, l(0.02)
mad r3.x, r25.x, r26.x, r3.x

add o6.xyzw, r3.xyzw, cb1[3].xyzw
add r3.xyz, r2.xyzx, -cb1[70].xyzx
mov r3.w, l(1.000000)
dp4 o7.x, cb1[127].xyzw, r3.xyzw
add r2.xyz, r2.xyzx, -cb1[68].xyzx
dp3 r0.x, r2.xyzx, r2.xyzx
sqrt r0.x, r0.x
dp3 r1.z, r2.xyzx, cb1[60].xyzx
div r0.x, r0.x, r1.z
mul r0.x, r0.x, cb1[210].z
max r0.x, r0.x, l(0.000000)
min r3.z, cb0[107].z, cb1[67].z
add r1.z, -r3.z, cb1[67].z
add r2.w, r1.z, r2.z
dp3 r1.z, r2.xywx, r2.xywx
rsq r1.w, r1.z
mul r1.z, r1.w, r1.z
max r0.x, r0.x, cb0[107].w
dp3 r2.z, cb1[127].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
lt r2.z, l(0.000000), r2.z
if_nz r2.z
  mov r3.xy, cb1[67].xyxx
  mov r3.w, l(1.000000)
  dp4 r2.z, cb1[127].xyzw, r3.xyzw
  dp3 r3.x, r2.xywx, cb1[127].xyzx
  div r2.z, -r2.z, r3.x
  lt r3.x, l(0.000000), r2.z
  lt r3.y, r2.z, l(1.000000)
  and r3.x, r3.y, r3.x
  mul r2.z, r1.z, r2.z
  max r2.z, r0.x, r2.z
  movc r0.x, r3.x, r2.z, r0.x
endif
lt r2.z, l(0.000000), r0.x
mul r3.x, r1.w, r0.x
mad r3.y, r3.x, r2.w, r3.z
mad r3.x, -r3.x, r2.w, r2.w
mad r0.x, -r0.x, r1.w, l(1.000000)
mul r0.x, r1.z, r0.x
add r3.z, r3.y, -cb0[110].y
mul r3.z, r3.z, cb0[107].y
max r3.z, r3.z, l(-127.000000)
exp r3.z, -r3.z
mul r3.z, r3.z, cb0[110].x
add r3.y, r3.y, -cb0[108].w
mul r3.y, r3.y, cb0[108].y
max r3.y, r3.y, l(-127.000000)
exp r3.y, -r3.y
mul r3.y, r3.y, cb0[108].z
movc r3.z, r2.z, r3.z, cb0[107].x
movc r3.y, r2.z, r3.y, cb0[108].x
movc r0.x, r2.z, r0.x, r1.z
movc r2.z, r2.z, r3.x, r2.w
mul r3.x, r2.z, cb0[107].y
max r3.x, r3.x, l(-127.000000)
exp r3.w, -r3.x
add r3.w, -r3.w, l(1.000000)
div r3.w, r3.w, r3.x
mad r4.x, -r3.x, l(0.240226507), l(0.693147182)
lt r3.x, l(0.010000), |r3.x|
movc r3.x, r3.x, r3.w, r4.x
mul r2.z, r2.z, cb0[108].y
max r2.z, r2.z, l(-127.000000)
exp r3.w, -r2.z
add r3.w, -r3.w, l(1.000000)
div r3.w, r3.w, r2.z
mad r4.x, -r2.z, l(0.240226507), l(0.693147182)
lt r2.z, l(0.010000), |r2.z|
movc r2.z, r2.z, r3.w, r4.x
mul r2.z, r2.z, r3.y
mad r2.z, r3.z, r3.x, r2.z
mul r3.x, r0.x, r2.z
lt r3.yz, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[110].zzwz
if_nz r3.y
  mad_sat r3.y, r1.z, cb0[114].x, cb0[114].y
  mul r4.xy, cb0[113].yxyy, l(1.000000, -1.000000, 0.000000, 0.000000)
  dp2 r4.x, r2.xyxx, r4.xyxx
  dp2 r4.y, r2.xyxx, cb0[113].xyxx
  mov r4.z, r2.w
  sample_l_indexable(texturecube)(float,float,float,float) r5.xyz, r4.xyzx, t0.xyzw, s0, l(0.000000)
  sample_l_indexable(texturecube)(float,float,float,float) r4.xyz, r4.xyzx, t0.xyzw, s0, cb0[114].z
  add r5.xyz, -r4.xyzx, r5.xyzx
  mad r4.xyz, r3.yyyy, r5.xyzx, r4.xyzx
  mul r4.xyz, r4.xyzx, cb0[109].xyzx
else
  mov r4.xyz, cb0[109].xyzx
endif
ge r3.y, cb0[111].w, l(0.000000)
eq r3.w, cb0[110].z, l(0.000000)
and r3.y, r3.w, r3.y
if_nz r3.y
  mul r2.xyw, r1.wwww, r2.xyxw
  dp3_sat r1.w, r2.xywx, cb0[111].xyzx
  log r1.w, r1.w
  mul r1.w, r1.w, cb0[112].w
  exp r1.w, r1.w
  mul r2.xyw, r1.wwww, cb0[112].xyxz
  add r0.x, r0.x, -cb0[111].w
  max r0.x, r0.x, l(0.000000)
  mul r0.x, r0.x, r2.z
  exp r0.x, -r0.x
  min r0.x, r0.x, l(1.000000)
  add r0.x, -r0.x, l(1.000000)
  mul r2.xyz, r0.xxxx, r2.xywx
else
  mov r2.xyz, l(0,0,0,0)
endif
exp r0.x, -r3.x
min r0.x, r0.x, l(1.000000)
max r2.w, r0.x, cb0[109].w
lt r0.x, cb0[110].w, r1.z
and r0.x, r0.x, r3.z
movc r2.xyzw, r0.xxxx, l(0,0,0,1.000000), r2.xyzw
add r0.x, -r2.w, l(1.000000)
mad o4.xyz, r4.xyzx, r0.xxxx, r2.xyzx
mov o0.w, l(0)
mov o2.xy, r1.xyxx
mov o2.zw, l(0,0,0,0)
mov o4.w, r2.w
mov o5.xyz, r0.yzwy
mov o3.x, v1.x
ret
// Approximately 0 instruction slots used
