//Octopath Traveler II. Moon from joint story. Convergence scaling change. Nope. Conflict with candles.
// ---- Created with 3Dmigoto v1.3.16 on Fri Mar 10 00:31:49 2023
//Buffer<float4> t4 : register(t4);
//
//Buffer<float4> t3 : register(t3);
//
//Texture3D<float4> t2 : register(t2);
//
//struct t1_t {
//  float val[4];
//};
//StructuredBuffer<t1_t> t1 : register(t1);
//
//TextureCube<float4> t0 : register(t0);
//
//SamplerState s1_s : register(s1);
//
//SamplerState s0_s : register(s0);
//
//cbuffer cb2 : register(b2)
//{
//  float4 cb2[1];
//}
//
//cbuffer cb1 : register(b1)
//{
//  float4 cb1[211];
//}
//
//cbuffer cb0 : register(b0)
//{
//  float4 cb0[115];
//}
//
//
//
//
//// 3Dmigoto declarations
//#define cmp -
//Texture1D<float4> IniParams : register(t120);
//Texture2D<float4> StereoParams : register(t125);
//
//
//void main(
//  float4 v0 : ATTRIBUTE0,
//  uint v1 : ATTRIBUTE13,
//  uint v2 : SV_VertexID0,
//  out float4 o0 : TEXCOORD10,
//  out float4 o1 : TEXCOORD11,
//  out float4 o2 : TEXCOORD0,
//  out uint o3 : PRIMITIVE_ID0,
//  out float4 o4 : TEXCOORD7,
//  out float4 o5 : SV_POSITION0,
//  out float o6 : SV_ClipDistance0)
//{
//// Needs manual fix for instruction:
//// unknown dcl_: dcl_input_sgv v2.x, vertex_id
//  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8;
//  uint4 bitmask, uiDest;
//  float4 fDest;
//
//  r0.x = (int)v2.x + asint(cb2[0].w);
//  r0.y = (uint)r0.x << 1;
//  r0.yzw = t4.Load(r0.y).xyz;
//  bitmask.x = ((~(-1 << 31)) << 1) & 0xffffffff;  r1.x = (((uint)r0.x << 1) & bitmask.x) | ((uint)1 & ~bitmask.x);
//  r1.xyzw = t4.Load(r1.x).xyzw;
//  r2.xyz = r1.yzx * r0.yzw;
//  r0.yzw = r1.xyz * r0.zwy + -r2.xyz;
//  r0.yzw = r0.yzw * r1.www;
//  r2.xyz = r0.yzw * r1.yzx;
//  r0.yzw = r0.wyz * r1.zxy + -r2.xyz;
//  r0.yzw = r0.yzw * r1.www;
//  r2.x = (int)v1.x * 36;
//  r2.x = t1[r2.x].val[0/4];
//  r2.y = t1[r2.x].val[0/4+1];
//  r2.z = t1[r2.x].val[0/4+2];
//  r3.xy = mad((int2)v1.xx, int2(36,36), int2(1,3));
//  r3.x = t1[r3.x].val[0/4];
//  r3.z = t1[r3.x].val[0/4+1];
//  r3.w = t1[r3.x].val[0/4+2];
//  r2.w = mad((int)v1.x, 36, 2);
//  r4.x = t1[r2.w].val[0/4];
//  r4.y = t1[r2.w].val[0/4+1];
//  r4.z = t1[r2.w].val[0/4+2];
//  r2.w = mad((int)v1.x, 36, 4);
//  r5.x = t1[r2.w].val[0/4];
//  r5.y = t1[r2.w].val[0/4+1];
//  r5.z = t1[r2.w].val[0/4+2];
//  r5.w = t1[r2.w].val[0/4+3];
//  r6.xyz = r5.xxx * r2.xyz;
//  r7.xyz = r5.yyy * r3.xzw;
//  r5.xyz = r5.zzz * r4.xyz;
//  r8.xyz = r7.xyz * r0.zzz;
//  r8.xyz = r0.yyy * r6.xyz + r8.xyz;
//  o0.xyz = r0.www * r5.xyz + r8.xyz;
//  r0.yzw = r7.xyz * r1.yyy;
//  r0.yzw = r1.xxx * r6.xyz + r0.yzw;
//  o1.xyz = r1.zzz * r5.xyz + r0.yzw;
//  o1.w = r5.w * r1.w;
//  r0.y = t1[r3.y].val[0/4];
//  r0.z = t1[r3.y].val[0/4+1];
//  r0.w = t1[r3.y].val[0/4+2];
//  r1.xyz = v0.yyy * r3.xzw;
//  r1.xyz = r2.xyz * v0.xxx + r1.xyz;
//  r1.xyz = r4.xyz * v0.zzz + r1.xyz;
//  r0.yzw = cb1[70].xyz + r0.yzw;
//  r0.yzw = r1.xyz + r0.yzw;
//  r0.x = (int)r0.x * asint(cb2[0].y);
//  r1.xy = t3.Load(r0.x).xy;
//  r2.xyzw = cb1[1].xyzw * r0.zzzz;
//  r2.xyzw = r0.yyyy * cb1[0].xyzw + r2.xyzw;
//  r2.xyzw = r0.wwww * cb1[2].xyzw + r2.xyzw;
//  r2.xyzw = cb1[3].xyzw + r2.xyzw;
//  r3.xyz = -cb1[70].xyz + r0.yzw;
//  r3.w = 1;
//  o6.x = dot(cb1[127].xyzw, r3.xyzw);
//  r3.xyz = -cb1[68].xyz + r0.yzw;
//  r0.x = dot(r3.xyz, r3.xyz);
//  r0.x = sqrt(r0.x);
//  r1.z = dot(r3.xyz, cb1[60].xyz);
//  r0.x = r0.x / r1.z;
//  r0.x = cb1[210].z * r0.x;
//  r0.x = max(0, r0.x);
//  r4.z = min(cb1[67].z, cb0[107].z);
//  r1.z = cb1[67].z + -r4.z;
//  r3.w = r3.z + r1.z;
//  r1.z = dot(r3.xyw, r3.xyw);
//  r1.w = rsqrt(r1.z);
//  r1.z = r1.z * r1.w;
//  r0.x = max(cb0[107].w, r0.x);
//  r3.z = dot(cb1[127].xyz, float3(1,1,1));
//  r3.z = cmp(0 < r3.z);
//  if (r3.z != 0) {
//    r4.xy = cb1[67].xy;
//    r4.w = 1;
//    r3.z = dot(cb1[127].xyzw, r4.xyzw);
//    r4.x = dot(r3.xyw, cb1[127].xyz);
//    r3.z = -r3.z / r4.x;
//    r4.x = cmp(0 < r3.z);
//    r4.y = cmp(r3.z < 1);
//    r4.x = r4.y ? r4.x : 0;
//    r3.z = r3.z * r1.z;
//    r3.z = max(r3.z, r0.x);
//    r0.x = r4.x ? r3.z : r0.x;
//  }
//  r3.z = cmp(0 < r0.x);
//  r4.x = r0.x * r1.w;
//  r4.y = r4.x * r3.w + r4.z;
//  r4.x = -r4.x * r3.w + r3.w;
//  r0.x = -r0.x * r1.w + 1;
//  r0.x = r0.x * r1.z;
//  r4.z = -cb0[110].y + r4.y;
//  r4.z = cb0[107].y * r4.z;
//  r4.z = max(-127, r4.z);
//  r4.z = exp2(-r4.z);
//  r4.z = cb0[110].x * r4.z;
//  r4.y = -cb0[108].w + r4.y;
//  r4.y = cb0[108].y * r4.y;
//  r4.y = max(-127, r4.y);
//  r4.y = exp2(-r4.y);
//  r4.y = cb0[108].z * r4.y;
//  r4.z = r3.z ? r4.z : cb0[107].x;
//  r4.y = r3.z ? r4.y : cb0[108].x;
//  r0.x = r3.z ? r0.x : r1.z;
//  r3.z = r3.z ? r4.x : r3.w;
//  r4.x = cb0[107].y * r3.z;
//  r4.x = max(-127, r4.x);
//  r4.w = exp2(-r4.x);
//  r4.w = 1 + -r4.w;
//  r4.w = r4.w / r4.x;
//  r5.x = -r4.x * 0.240226507 + 0.693147182;
//  r4.x = cmp(0.00999999978 < abs(r4.x));
//  r4.x = r4.x ? r4.w : r5.x;
//  r3.z = cb0[108].y * r3.z;
//  r3.z = max(-127, r3.z);
//  r4.w = exp2(-r3.z);
//  r4.w = 1 + -r4.w;
//  r4.w = r4.w / r3.z;
//  r5.x = -r3.z * 0.240226507 + 0.693147182;
//  r3.z = cmp(0.00999999978 < abs(r3.z));
//  r3.z = r3.z ? r4.w : r5.x;
//  r3.z = r4.y * r3.z;
//  r3.z = r4.z * r4.x + r3.z;
//  r4.x = r3.z * r0.x;
//  r4.yz = cmp(float2(0,0) < cb0[110].zw);
//  if (r4.y != 0) {
//    r4.y = saturate(r1.z * cb0[114].x + cb0[114].y);
//    r5.xy = float2(1,-1) * cb0[113].yx;
//    r5.x = dot(r3.xy, r5.xy);
//    r5.y = dot(r3.xy, cb0[113].xy);
//    r5.z = r3.w;
//    r6.xyz = t0.SampleLevel(s0_s, r5.xyz, 0).xyz;
//    r5.xyz = t0.SampleLevel(s0_s, r5.xyz, cb0[114].z).xyz;
//    r6.xyz = r6.xyz + -r5.xyz;
//    r5.xyz = r4.yyy * r6.xyz + r5.xyz;
//    r5.xyz = cb0[109].xyz * r5.xyz;
//  } else {
//    r5.xyz = cb0[109].xyz;
//  }
//  r4.y = cmp(cb0[111].w >= 0);
//  r4.w = cmp(cb0[110].z == 0.000000);
//  r4.y = r4.w ? r4.y : 0;
//  if (r4.y != 0) {
//    r3.xyw = r3.xyw * r1.www;
//    r1.w = saturate(dot(r3.xyw, cb0[111].xyz));
//    r1.w = log2(r1.w);
//    r1.w = cb0[112].w * r1.w;
//    r1.w = exp2(r1.w);
//    r3.xyw = cb0[112].xyz * r1.www;
//    r0.x = -cb0[111].w + r0.x;
//    r0.x = max(0, r0.x);
//    r0.x = r3.z * r0.x;
//    r0.x = exp2(-r0.x);
//    r0.x = min(1, r0.x);
//    r0.x = 1 + -r0.x;
//    r3.xyz = r3.xyw * r0.xxx;
//  } else {
//    r3.xyz = float3(0,0,0);
//  }
//  r0.x = exp2(-r4.x);
//  r0.x = min(1, r0.x);
//  r3.w = max(cb0[109].w, r0.x);
//  r0.x = cmp(cb0[110].w < r1.z);
//  r0.x = r0.x ? r4.z : 0;
//  r3.xyzw = r0.xxxx ? float4(0,0,0,1) : r3.xyzw;
//  r0.x = 1 + -r3.w;
//  r3.xyz = r5.xyz * r0.xxx + r3.xyz;
//  r0.x = cmp(0 < cb1[182].y);
//  if (r0.x != 0) {
//    r0.x = cmp(0 != cb1[184].x);
//    r4.xyz = float3(9.99999975e-006,9.99999975e-006,9.99999975e-006) * cb1[68].xyz;
//    r1.zw = r2.xy / r2.ww;
//    r1.zw = r1.zw * float2(0.5,-0.5) + float2(0.5,0.5);
//    r0.yzw = r0.yzw * float3(9.99999975e-006,9.99999975e-006,9.99999975e-006) + -r4.xyz;
//    r4.x = dot(r0.yzw, r0.yzw);
//    r4.y = sqrt(r4.x);
//    r4.y = -cb1[181].x + r4.y;
//    r4.y = max(0, r4.y);
//    r4.y = cb1[182].x * r4.y;
//    r4.y = cb1[181].z * r4.y;
//    r5.z = sqrt(r4.y);
//    r4.y = cb1[181].y * r5.z;
//    r4.z = cmp(r4.y < 0.707106769);
//    r4.y = dot(r4.yy, r4.yy);
//    r4.y = min(1, r4.y);
//    r4.y = r4.z ? r4.y : 1;
//    r4.x = rsqrt(r4.x);
//    r0.yzw = r4.xxx * r0.yzw;
//    r4.x = -r0.w * r0.w + 1;
//    r4.x = sqrt(r4.x);
//    r6.y = r0.w * 0.5 + 0.5;
//    r0.yz = r0.yz / r4.xx;
//    r0.w = 1 + -abs(r0.y);
//    r0.w = sqrt(r0.w);
//    r4.x = abs(r0.y) * -0.0187292993 + 0.0742610022;
//    r4.x = r4.x * abs(r0.y) + -0.212114394;
//    r4.x = r4.x * abs(r0.y) + 1.57072878;
//    r4.z = r4.x * r0.w;
//    r4.z = r4.z * -2 + 3.14159274;
//    r0.y = cmp(r0.y < -r0.y);
//    r0.y = r0.y ? r4.z : 0;
//    r0.y = r4.x * r0.w + r0.y;
//    r0.z = cmp(r0.z < 0);
//    r0.w = 6.28318548 + -r0.y;
//    r0.y = r0.z ? r0.w : r0.y;
//    r6.x = 0.159154937 * r0.y;
//    r0.yz = cb1[180].zw * float2(0.5,0.5) + r6.xy;
//    r4.xz = float2(1,1) + cb1[180].xy;
//    r4.xz = cb1[180].xy / r4.xz;
//    r0.yz = r4.xz * r0.yz;
//    r5.xy = r0.xx ? r0.yz : r1.zw;
//    r0.xyzw = t2.SampleLevel(s1_s, r5.xyz, 0).xyzw;
//    r0.xyz = r0.xyz * r4.yyy;
//    r0.w = 1 + -r0.w;
//    r0.w = -r4.y * r0.w + 1;
//    r0.xyz = cb1[135].zzz * r0.xyz;
//    o4.xyz = r0.xyz * r3.www + r3.xyz;
//    o4.w = r3.w * r0.w;
//  } else {
//    o4.xyzw = r3.xyzw;
//  }
//  o0.w = 0;
//  o2.xy = r1.xy;
//  o2.zw = float2(0,0);
//  o5.xyzw = r2.xyzw;
//  o3.x = v1.x;
//  return;
//}
//
///*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Fri Mar 10 00:31:49 2023
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// ATTRIBUTE                0   xyzw        0     NONE   float   xyz
// ATTRIBUTE               13   x           1     NONE    uint   x
// SV_VertexID              0   x           2   VERTID    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyzw
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xyzw
// PRIMITIVE_ID             0   x           3     NONE    uint   x
// TEXCOORD                 7   xyzw        4     NONE   float   xyzw
// SV_POSITION              0   xyzw        5      POS   float   xyzw
// SV_ClipDistance          0   x           6  CLIPDST   float   x
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[115], immediateIndexed
dcl_constantbuffer cb1[211], immediateIndexed
dcl_constantbuffer cb2[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_structured t1, 16
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_buffer (float,float,float,float) t3
dcl_resource_buffer (float,float,float,float) t4
dcl_input v0.xyz
dcl_input v1.x
dcl_input_sgv v2.x, vertex_id
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.x
dcl_output o4.xyzw
dcl_output_siv o5.xyzw, position
dcl_output_siv o6.x, clip_distance
dcl_temps 29
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
iadd r0.x, v2.x, cb2[0].w
ishl r0.y, r0.x, l(1)
ld_indexable(buffer)(float,float,float,float) r0.yzw, r0.yyyy, t4.wxyz
bfi r1.x, l(31), l(1), r0.x, l(1)
ld_indexable(buffer)(float,float,float,float) r1.xyzw, r1.xxxx, t4.xyzw
mul r2.xyz, r0.yzwy, r1.yzxy
mad r0.yzw, r1.xxyz, r0.zzwy, -r2.xxyz
mul r0.yzw, r1.wwww, r0.yyzw
mul r2.xyz, r1.yzxy, r0.yzwy
mad r0.yzw, r0.wwyz, r1.zzxy, -r2.xxyz
mul r0.yzw, r1.wwww, r0.yyzw
imul null, r2.x, v1.x, l(36)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.xyz, r2.x, l(0), t1.xyzx
imad r3.xy, v1.xxxx, l(36, 36, 0, 0), l(1, 3, 0, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r3.xzw, r3.x, l(0), t1.xxyz
imad r2.w, v1.x, l(36), l(2)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xyz, r2.w, l(0), t1.xyzx
imad r2.w, v1.x, l(36), l(4)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.xyzw, r2.w, l(0), t1.xyzw
mul r6.xyz, r2.xyzx, r5.xxxx
mul r7.xyz, r3.xzwx, r5.yyyy
mul r5.xyz, r4.xyzx, r5.zzzz
mul r8.xyz, r0.zzzz, r7.xyzx
mad r8.xyz, r0.yyyy, r6.xyzx, r8.xyzx
mad o0.xyz, r0.wwww, r5.xyzx, r8.xyzx
mul r0.yzw, r1.yyyy, r7.xxyz
mad r0.yzw, r1.xxxx, r6.xxyz, r0.yyzw
mad o1.xyz, r1.zzzz, r5.xyzx, r0.yzwy
mul o1.w, r1.w, r5.w
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.yzw, r3.y, l(0), t1.xxyz
mul r1.xyz, r3.xzwx, v0.yyyy
mad r1.xyz, r2.xyzx, v0.xxxx, r1.xyzx
mad r1.xyz, r4.xyzx, v0.zzzz, r1.xyzx
add r0.yzw, r0.yyzw, cb1[70].xxyz
add r0.yzw, r0.yyzw, r1.xxyz
imul null, r0.x, r0.x, cb2[0].y
ld_indexable(buffer)(float,float,float,float) r1.xy, r0.xxxx, t3.xyzw
mul r2.xyzw, r0.zzzz, cb1[1].xyzw
mad r2.xyzw, r0.yyyy, cb1[0].xyzw, r2.xyzw
mad r2.xyzw, r0.wwww, cb1[2].xyzw, r2.xyzw
add r2.xyzw, r2.xyzw, cb1[3].xyzw
add r3.xyz, r0.yzwy, -cb1[70].xyzx
mov r3.w, l(1.000000)
dp4 o6.x, cb1[127].xyzw, r3.xyzw
add r3.xyz, r0.yzwy, -cb1[68].xyzx
dp3 r0.x, r3.xyzx, r3.xyzx
sqrt r0.x, r0.x
dp3 r1.z, r3.xyzx, cb1[60].xyzx
div r0.x, r0.x, r1.z
mul r0.x, r0.x, cb1[210].z
max r0.x, r0.x, l(0.000000)
min r4.z, cb0[107].z, cb1[67].z
add r1.z, -r4.z, cb1[67].z
add r3.w, r1.z, r3.z
dp3 r1.z, r3.xywx, r3.xywx
rsq r1.w, r1.z
mul r1.z, r1.w, r1.z
max r0.x, r0.x, cb0[107].w
dp3 r3.z, cb1[127].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
lt r3.z, l(0.000000), r3.z
if_nz r3.z
  mov r4.xy, cb1[67].xyxx
  mov r4.w, l(1.000000)
  dp4 r3.z, cb1[127].xyzw, r4.xyzw
  dp3 r4.x, r3.xywx, cb1[127].xyzx
  div r3.z, -r3.z, r4.x
  lt r4.x, l(0.000000), r3.z
  lt r4.y, r3.z, l(1.000000)
  and r4.x, r4.y, r4.x
  mul r3.z, r1.z, r3.z
  max r3.z, r0.x, r3.z
  movc r0.x, r4.x, r3.z, r0.x
endif
lt r3.z, l(0.000000), r0.x
mul r4.x, r1.w, r0.x
mad r4.y, r4.x, r3.w, r4.z
mad r4.x, -r4.x, r3.w, r3.w
mad r0.x, -r0.x, r1.w, l(1.000000)
mul r0.x, r1.z, r0.x
add r4.z, r4.y, -cb0[110].y
mul r4.z, r4.z, cb0[107].y
max r4.z, r4.z, l(-127.000000)
exp r4.z, -r4.z
mul r4.z, r4.z, cb0[110].x
add r4.y, r4.y, -cb0[108].w
mul r4.y, r4.y, cb0[108].y
max r4.y, r4.y, l(-127.000000)
exp r4.y, -r4.y
mul r4.y, r4.y, cb0[108].z
movc r4.z, r3.z, r4.z, cb0[107].x
movc r4.y, r3.z, r4.y, cb0[108].x
movc r0.x, r3.z, r0.x, r1.z
movc r3.z, r3.z, r4.x, r3.w
mul r4.x, r3.z, cb0[107].y
max r4.x, r4.x, l(-127.000000)
exp r4.w, -r4.x
add r4.w, -r4.w, l(1.000000)
div r4.w, r4.w, r4.x
mad r5.x, -r4.x, l(0.240226507), l(0.693147182)
lt r4.x, l(0.010000), |r4.x|
movc r4.x, r4.x, r4.w, r5.x
mul r3.z, r3.z, cb0[108].y
max r3.z, r3.z, l(-127.000000)
exp r4.w, -r3.z
add r4.w, -r4.w, l(1.000000)
div r4.w, r4.w, r3.z
mad r5.x, -r3.z, l(0.240226507), l(0.693147182)
lt r3.z, l(0.010000), |r3.z|
movc r3.z, r3.z, r4.w, r5.x
mul r3.z, r3.z, r4.y
mad r3.z, r4.z, r4.x, r3.z
mul r4.x, r0.x, r3.z
lt r4.yz, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[110].zzwz
if_nz r4.y
  mad_sat r4.y, r1.z, cb0[114].x, cb0[114].y
  mul r5.xy, cb0[113].yxyy, l(1.000000, -1.000000, 0.000000, 0.000000)
  dp2 r5.x, r3.xyxx, r5.xyxx
  dp2 r5.y, r3.xyxx, cb0[113].xyxx
  mov r5.z, r3.w
  sample_l_indexable(texturecube)(float,float,float,float) r6.xyz, r5.xyzx, t0.xyzw, s0, l(0.000000)
  sample_l_indexable(texturecube)(float,float,float,float) r5.xyz, r5.xyzx, t0.xyzw, s0, cb0[114].z
  add r6.xyz, -r5.xyzx, r6.xyzx
  mad r5.xyz, r4.yyyy, r6.xyzx, r5.xyzx
  mul r5.xyz, r5.xyzx, cb0[109].xyzx
else
  mov r5.xyz, cb0[109].xyzx
endif
ge r4.y, cb0[111].w, l(0.000000)
eq r4.w, cb0[110].z, l(0.000000)
and r4.y, r4.w, r4.y
if_nz r4.y
  mul r3.xyw, r1.wwww, r3.xyxw
  dp3_sat r1.w, r3.xywx, cb0[111].xyzx
  log r1.w, r1.w
  mul r1.w, r1.w, cb0[112].w
  exp r1.w, r1.w
  mul r3.xyw, r1.wwww, cb0[112].xyxz
  add r0.x, r0.x, -cb0[111].w
  max r0.x, r0.x, l(0.000000)
  mul r0.x, r0.x, r3.z
  exp r0.x, -r0.x
  min r0.x, r0.x, l(1.000000)
  add r0.x, -r0.x, l(1.000000)
  mul r3.xyz, r0.xxxx, r3.xywx
else
  mov r3.xyz, l(0,0,0,0)
endif
exp r0.x, -r4.x
min r0.x, r0.x, l(1.000000)
max r3.w, r0.x, cb0[109].w
lt r0.x, cb0[110].w, r1.z
and r0.x, r0.x, r4.z
movc r3.xyzw, r0.xxxx, l(0,0,0,1.000000), r3.xyzw
add r0.x, -r3.w, l(1.000000)
mad r3.xyz, r5.xyzx, r0.xxxx, r3.xyzx
lt r0.x, l(0.000000), cb1[182].y
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[184].x
  mul r4.xyz, cb1[68].xyzx, l(0.000010, 0.000010, 0.000010, 0.000000)
  div r1.zw, r2.xxxy, r2.wwww
  mad r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.500000, -0.500000), l(0.000000, 0.000000, 0.500000, 0.500000)
  mad r0.yzw, r0.yyzw, l(0.000000, 0.000010, 0.000010, 0.000010), -r4.xxyz
  dp3 r4.x, r0.yzwy, r0.yzwy
  sqrt r4.y, r4.x
  add r4.y, r4.y, -cb1[181].x
  max r4.y, r4.y, l(0.000000)
  mul r4.y, r4.y, cb1[182].x
  mul r4.y, r4.y, cb1[181].z
  sqrt r5.z, r4.y
  mul r4.y, r5.z, cb1[181].y
  lt r4.z, r4.y, l(0.707106769)
  dp2 r4.y, r4.yyyy, r4.yyyy
  min r4.y, r4.y, l(1.000000)
  movc r4.y, r4.z, r4.y, l(1.000000)
  rsq r4.x, r4.x
  mul r0.yzw, r0.yyzw, r4.xxxx
  mad r4.x, -r0.w, r0.w, l(1.000000)
  sqrt r4.x, r4.x
  mad r6.y, r0.w, l(0.500000), l(0.500000)
  div r0.yz, r0.yyzy, r4.xxxx
  add r0.w, -|r0.y|, l(1.000000)
  sqrt r0.w, r0.w
  mad r4.x, |r0.y|, l(-0.0187292993), l(0.074261)
  mad r4.x, r4.x, |r0.y|, l(-0.212114394)
  mad r4.x, r4.x, |r0.y|, l(1.57072878)
  mul r4.z, r0.w, r4.x
  mad r4.z, r4.z, l(-2.000000), l(3.14159274)
  lt r0.y, r0.y, -r0.y
  and r0.y, r0.y, r4.z
  mad r0.y, r4.x, r0.w, r0.y
  lt r0.z, r0.z, l(0.000000)
  add r0.w, -r0.y, l(6.28318548)
  movc r0.y, r0.z, r0.w, r0.y
  mul r6.x, r0.y, l(0.159154937)
  mad r0.yz, cb1[180].zzwz, l(0.000000, 0.500000, 0.500000, 0.000000), r6.xxyx
  add r4.xz, cb1[180].xxyx, l(1.000000, 0.000000, 1.000000, 0.000000)
  div r4.xz, cb1[180].xxyx, r4.xxzx
  mul r0.yz, r0.yyzy, r4.xxzx
  movc r5.xy, r0.xxxx, r0.yzyy, r1.zwzz
  sample_l_indexable(texture3d)(float,float,float,float) r0.xyzw, r5.xyzx, t2.xyzw, s1, l(0.000000)
  mul r0.xyz, r4.yyyy, r0.xyzx
  add r0.w, -r0.w, l(1.000000)
  mad r0.w, -r4.y, r0.w, l(1.000000)
  mul r0.xyz, r0.xyzx, cb1[135].zzzz
  mad o4.xyz, r0.xyzx, r3.wwww, r3.xyzx
  mul o4.w, r0.w, r3.w
else
  mov o4.xyzw, r3.xyzw
endif
mov o0.w, l(0)
mov o2.xy, r1.xyxx
mov o2.zw, l(0,0,0,0)

//mul r26.x, r25.y, l(0.7)
//mad r2.x, r25.x, r26.x, r2.x

mov o5.xyzw, r2.xyzw
mov o3.x, v1.x
ret
// Approximately 0 instruction slots used
